First of, I'd like to say I absolutely love this game. I've been playing A Realm Reborn since beta and love every minute of it.

This question is about status effects and minor details that have been added to characters. For example, prior to 2.1 when The Ultima Weapon would push you back your character remained in whatever animation you were in. So the sort of stumbling backwards that was added to that and other enemies with similiar attacks was a nice little detail.

With the addition of the freeze status added in The Syrcus Tower and more than likely Shiva, is there any way to make some of the other already present status effects a little more noticeable? Like the petrify status, could even something as simple as a grayscale be implemented to the characters, reminiscing the Final Fantasy days of old. It would certainly be easier to spot on things like Turn 2 in the Second Coil of Bahamut.