Quote Originally Posted by AniCelestine View Post
To get all out of blm is alot harder than getting all out of smn. Also, blm's dps is hard to compare to others cause with luck you get TC proc every tick and with luck you can get FS proc after every fire I which ups the dps alot compared to not using/getting any procs.

And help new guy here, whats the "AM" people talk bout on blm?
AM is Aetherial Manipulation, the teleport skill.

My take on SMN vs BLM difficulty: SMN CD and DoT management is more complex (not necessarily harder but it's a fact there's more to be managed) by default, and it's more difficult to have perfect upkeep of DoTs/SF when you focus on mechanics or call outs - the upside is when it comes to doing said mechanics, it is easier to maintain high DPS if you can just keep the DoTs up. SMN is also very formulaic in the sense that if you do fights enough times, with the same team DPS, you'll basically do the same thing the entire fight, down to doing a specific DoT at specific time stamps.

BLM has far less going on when it comes to its attacking and especially CD management, but it's much more difficult to translate that rotation into a real fight since mobility is the largest factor in their DPS. BLM is about adapting to the situation more; adapting to how much MP you have left after Blizzard III, adapting to forced movement with Swiftcast or Aetherial Manipulation or saving a Firestarter/Thundercloud or using shield skills to eat the damage, adapting to procs, weighing the risk/reward of Flaring two targets against your current MP and CDs and the time frame the enemy will live, etc. At BLM's core it is just Fire spamming 50% of the time which is quite easy, but when it comes to the weaknesses BLM has, and you try to truly minimize them, it can be one of the hardest DPS to do really well with.