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  1. #1
    Player
    Avatar de Lucavious
    Inscrit
    juillet 2014
    Messages
    1
    Character
    Maddie Toes
    World
    Midgardsormr
    Main Class
    Couturier Lv 50

    A simple QoL change for Healer UI: Fade names of characters out of range

    Hey there. I enjoy healing in this game. The one time I don't really like it is when I'm in a big alliance and I'm frantically trying to pick targets, many of whom are out of range.

    This problem becomes significantly worse in Frontlines now, where it's a complete mystery who is actually nearby to heal. Sometimes there is nobody, or the person you need to heal is *just* out of range.

    Problem: There's currently no indicator who is in healing range, making healing big alliances nearly impossible without resorting to clicking character models.

    Solution: Fade out the names and health bars of players who are more than 30y of your character (using Cure as a baseline).

    Example of current healing UI (who's out of range? *shrug*):



    Example of new healing UI (Hey! Get back here!):



    I actually used this setup in other games for healing where you can customize the UI a little more. I feel its the easiest solution to see who you need to move closer to, and it would immediately let you know when you've moved too far from the rest of the alliance.

    Thanks!
    (15)

  2. #2
    Player
    Avatar de Asharon
    Inscrit
    octobre 2013
    Messages
    3
    Character
    Asharon Nymeria
    World
    Coeurl
    Main Class
    Élémentaliste Lv 50
    Please, please add some type of out of range indicator. It would also help immensely with PvP for giving some type of idea of who I should be trying to heal. Fade out out of range members in both party frame and alliance frames please.
    (3)

  3. #3
    Player
    Avatar de Wasselin
    Inscrit
    aot 2013
    Lieu
    Gridania
    Messages
    330
    Character
    Wasselin Kainz
    World
    Faerie
    Main Class
    Mage blanc Lv 100
    In Frontlines it's even worse as characters are spread across the map. I don't know about anyone else but I have a real hard time clicking on actual player characters in the field, especially when they are moving. I want to play frontlines, but without knowing who is in range it's impossible.

    I wish the whole party list and alliance interface was way more customizable, but the biggest issue right now is the range.
    (3)

  4. #4
    Player Avatar de BLaCKnBLu3B3RRY
    Inscrit
    aot 2013
    Lieu
    Gridania
    Messages
    978
    Character
    Motoko Kusanagi
    World
    Exodus
    Main Class
    Mage blanc Lv 71
    considering this game is P2P... i also expected a far better HUD/UI then what we have. we are missing so many things that so many other P2P games launch with. what is SE doing? funding a space exploration mission with our money? lol :/
    (3)

  5. #5
    Player
    Avatar de SMWorks
    Inscrit
    juin 2014
    Messages
    3
    Character
    Aeris Linn
    World
    Odin
    Main Class
    Gladiateur Lv 50
    We need that.
    (1)

  6. #6
    Player
    Avatar de monochromicorn
    Inscrit
    juillet 2014
    Lieu
    Gridania
    Messages
    579
    Character
    Rika Shinozaki'
    World
    Excalibur
    Main Class
    Élémentaliste Lv 55
    im not sure what you arent looking at, but i know on ps4, there is an indicator. if someone is out of range, but you can still target them, every spell that cant reach them is red/orange(dont actually know which). i always know if a targeted character is in range
    (0)

  7. #7
    Player
    Avatar de Ninix
    Inscrit
    aot 2013
    Messages
    381
    Character
    Talim Amariyo
    World
    Balmung
    Main Class
    Arcaniste Lv 60
    Citation Envoyé par monochromicorn Voir le message
    im not sure what you arent looking at, but i know on ps4, there is an indicator. if someone is out of range, but you can still target them, every spell that cant reach them is red/orange(dont actually know which). i always know if a targeted character is in range
    Sure, but on large maps like Frontline or ST, you will often have people that are too far out of range to be loaded into your client, meaning you cannot target them in the first place. Plus, I'd like to be able to know if someone is in range or not before I actually attempt to target them for a heal. If someone is 150 yards away and I see their health dropping, if I know they're out of range (because the health bar is faded out or something) then I automatically know that I don't need to factor them into my target selection and heal priority.
    (2)

  8. #8
    Player
    Avatar de Zirael_Foxfire
    Inscrit
    mars 2011
    Messages
    235
    Character
    Zireael Stargaze
    World
    Ragnarok
    Main Class
    Arcaniste Lv 60
    The greying out of player frames in Rift for people out of range and out of line of sight is simple and awesome. I with SE introduced the option to FFXIV.
    (0)

  9. #9
    Player
    Avatar de Titor
    Inscrit
    avril 2014
    Lieu
    Garlemald
    Messages
    1 225
    Character
    Titor Jaraba
    World
    Balmung
    Main Class
    Alchimiste Lv 100
    Yes please, as someone who heals frontlines a lot, please.
    (0)

  10. #10
    Player
    Avatar de kisada
    Inscrit
    mars 2011
    Messages
    217
    Character
    Kisada Exis
    World
    Behemoth
    Main Class
    Tanneur Lv 50
    this would be a really useful feature and i hope it is under consideration.
    (0)

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