your MP cost on the action bars will turn red if you're out of range.


			
			
				your MP cost on the action bars will turn red if you're out of range.
I would love to see this feature added! Was thinking to myself when doing the new ST how practical this would be in being able to position yourself to be in range of everyone because lets face it, you always get people who decide to run round the room not giving a f**k about whether they can get heals or not.
Also for mouse over heals of other parties would be a huge QoL improvement.
Again from a dps point of view it would enable them to make sure they are not going out of range of the healers thus making the healers move to accommodate.



			
			
				How about the people who are too far away get greyed out on the party list? And if they are the only one not standing near their group they should be able to tell easily since everyone will be greyed out but themselves.
EDIT: By "greyed out" I mean the text in their name and such shows grey not white and it gives a error message if you try to click on their name. I don't mean that all their stats turn to ???? like when they're in another area all together because that would be annoying.
Last edited by Elim; 07-11-2014 at 04:26 AM.


			
			
				I like using the lock-on feature to target someone outside my party during raid content. This will allow me to quickly zoom in on them and then I can gauge my distance from them and move accordingly. This won't work for everyone's play style, but it's one of the recommendations I'd put for healers to help gauge a distance (as a temp idea if/when SE implements something a bit more useful). Obviously, it won't lock on if you can't target them. I have my lock-on key binded to the middle mouse button to facilitate easy access. I think on a controller, lock-on is on either L3 or R3.
+1
In ST specifically I have to remind people to stand near-ish to their location marker so that Medica's land. If not, you have to cycle through the list and try and find who's where and what distance.
I like this idea for QoL purposes but I think if you're able to communicate well enough this isn't a big problem.
(Not like when Cure III & PoM sucked)





			
			
				Yeahhhh I've run into this quite a bit in ST where people for some reason don't want to stick close to their party (We had one bard that was clear across hanging out with another alliance and one healer kept having to run out into the middle just to heal her. I kept telling her to let them die, but she's too nice. xD)+1
In ST specifically I have to remind people to stand near-ish to their location marker so that Medica's land. If not, you have to cycle through the list and try and find who's where and what distance.
I like this idea for QoL purposes but I think if you're able to communicate well enough this isn't a big problem.
(Not like when Cure III & PoM sucked)
In any case, this would be a great idea. Sort of an at-a-glance way to know who is priority and who isn't.


			
			
				Frontlines is very frustrating as a healer without this.
This is one of my biggest complaints about the game right now. In CT is is not a huge deal but it would still be helpful. In FL it completely kills healing for me.
This was posted in the User Interface Forum the other day:
Something along this lines would help so much.
I also wish I could make the alliance frames vertical and have a separate button to access each of the alliances. IE:
-Up/down with no button pressed does party.
-Up/down+left bumper does 1 alliance frame.
-Up/down+right bumper does alliance frame 2.
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