How about introducing Phasing? When you get the Hunt log (and everybody in your group from the same GC does), make the enemies spawn for the player and the group he is in and that's it.

I have very little experience with the Hunts so far. I made two daily appearing ones which were ok besides in both was a FATE where I had to wait for 30 minutes to spawn. But the weekly one seems to be a strange Developer Joke. I heard it can span everywhere and mine was in Coerthas. How on Earth am I even supposed to find it in such a huge map?

I rode around for like an hour without ever seeing it and then had enough of wasting my time (again). I looked forward to the Hunt a lot but it seems I will only do the daily one here and there if I find the time. The weekly one in the way they designed it, is not really a joy to play. What I get from the other people posting on this Forum is that finding it does not mean you get something because they die quickly.

And it doesn't seem to be cooperative friendly. Even if I get a group of 8 players from my FC together who are in the same GC, what should we do? If everybody goes to a different spot and shouts when he finds it, the monster will be long time dead before the others arrive. Don't get what they wanted it to be. Seems it is either walking around not finding anything or a ruthless and mercyless kill from the few lucky enough to spot it. If you are a jerk and go all out, you get a reward. If you act cooperatively and wait for others, you get nothing? Great system yet again developped by SE.