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  1. #1
    Player
    Nekodar's Avatar
    Join Date
    Feb 2013
    Location
    Ul'dah
    Posts
    2,104
    Character
    Nyaano Nohea
    World
    Midgardsormr
    Main Class
    Conjurer Lv 70
    So far I've gotten 4 healer pieces, as well as a few other gear pieces for other jobs. From 10 runs total.
    Looking at loot tables for Tam-tara Deepcroft (hard) as an example yields a >88% chance of at least one gear drop during a run, with a 40-42% chance of any individual chest dropping a piece of gear.
    (0)

  2. #2
    Player
    greekgeek's Avatar
    Join Date
    Aug 2013
    Posts
    43
    Character
    Teigar Whyteblade
    World
    Balmung
    Main Class
    Gladiator Lv 70
    Run all the dungeons about 5 times each, seen 2 healers chest, 1 mage chest , and 2 healers boots. Rest is crafting matts and is driving us nuts. Some of the ingredients are worthless, sell for vendor price on MB, others have decent value but I want to get gear from dungeons, not damn crafting stuff.

    I support and want a change, lower the drop rate of crafting stuff to 10%-20%.

    Some is good, but when that's what people see most of the time they get discouraged.
    (2)

  3. #3
    Player
    McKenn's Avatar
    Join Date
    Jun 2011
    Posts
    8
    Character
    Mc Kenn
    World
    Hyperion
    Main Class
    Gladiator Lv 80
    Drops from boss chests needs to be changed! I'm tired of getting filtered water and the rest of the crappy crafting items! Just give us armor because even if we don't need it we can then turn around and trade it in for GC seals and then use THOSE seals to buy crafting items if we needed them in the first place! Also if you still have a problem with that then have the crafting items be given a chance to drop from the normal chests through out the dungeon, but not in the boss chests!
    (1)

  4. #4
    Player
    NorthernLadMSP's Avatar
    Join Date
    Jan 2014
    Location
    Limsa Lominsa
    Posts
    3,549
    Character
    Adore Mi
    World
    Jenova
    Main Class
    Dancer Lv 100
    I completely agree with most of you here. I don't care at all if these crafting mats dropped from normal dungeon treasure chests, but I've honestly had enough of getting crap like Filtered Water or Cooking Sherry from bosses.

    A change needs to be made. Boss chests need to have useful items, fill the non-boss chests with the crafting mats.
    (1)

  5. #5
    Player
    Dilu_Bakari's Avatar
    Join Date
    Jul 2011
    Location
    Limsa Limosa
    Posts
    104
    Character
    Dilu Bakari
    World
    Famfrit
    Main Class
    Pugilist Lv 83
    OMG you must have read my mind..... WTH makes them think we want our asses kicked around for freakin crafting mats.... THEN on top of that we can get the same mats from myth tomes.......
    (1)

  6. #6
    Player
    chidarake's Avatar
    Join Date
    Apr 2014
    Posts
    506
    Character
    Chida Rake
    World
    Omega
    Main Class
    Thaumaturge Lv 80
    of course since patch those mats have exploded in price, most capping at 10k each now.. and although they do fluctuate in price crafters such as myself need them not only to make gear but now to progress in getting our new tools.

    I do agree they should drop from the secondary chests though instead of the crap we get in them. but I don't think gear should be in every boss fight in a dungeon. but should only be guaranteed in the last boss chests.
    (0)
    strange awareness of ghosts that no longer haunt this shell.

  7. #7

  8. #8
    Player
    Alukard's Avatar
    Join Date
    Apr 2011
    Posts
    7
    Character
    Xeo Kazan
    World
    Phoenix
    Main Class
    Gladiator Lv 50
    Could you link the thread? Maybe it's just me not being used to using the forums but i'm struggling to find it x)
    (0)

  9. #9
    Player
    silentwindfr's Avatar
    Join Date
    Jul 2012
    Location
    Gridania
    Posts
    4,116
    Character
    Florence Leduc
    World
    Ragnarok
    Main Class
    Monk Lv 90
    what bother me more is the chest outside boss fight that are joke... elixir and ether? seriously? for someone in i100+ they are almost useless, exept rare case you will never use them!
    ohhh without forget that now we do have accessory mixed with the armor. meaning that we have helmet, glove, pants, belt, gloves, boots, ring, earring, bracer and necklace + all the crafting stuff! for god sake!
    (0)

  10. #10
    Player
    Zantetsuken's Avatar
    Join Date
    Mar 2011
    Posts
    1,979
    Character
    Siorai Aduaidh
    World
    Leviathan
    Main Class
    Conjurer Lv 50
    I'd change Chests/Coffers drop as follows:

    Common: Currency (tomes) / Better-than-current-dungeon lvl Crafting mats (coke, sap, etc)
    Uncommon: High lvl Currency / Dungeon-Thematic Rare crafting mats) / Better-than-current-dungeon lvl gear (eg Darklight)
    Rare: High lvl Tomes gear +1 (eg. Weathered Noct Gauntlets +1)
    UltraRare: Exclusive Dungeon thematic gear (eg. Haukke Necklace, Brayflox's boots, Pharos Axe, etc..)
    (0)

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