The only mechanic I'm a little unsure of is her petrification. Is it the same as Second Coils where you turn away from her? Not that it's a long petrify (it also could've been that one group was out of position for that phase too).



The only mechanic I'm a little unsure of is her petrification. Is it the same as Second Coils where you turn away from her? Not that it's a long petrify (it also could've been that one group was out of position for that phase too).
The three lightning pillars must be charged (each with three lightning bolts) during the first phase of the fight, when the boss begins casting Daybreak three platforms will light up (again ONLY if the three pillars are charged) platforms work the same way as the final boss of CT1, they will create a barrier around the boss and daybreak will have no effect on players.
Several mechanics here were taken from CT.

Yes, also to add, once all 3 lightning pillars have their 3 charges the lightning orbs will also stop spawning, and when you light the 3 buttons she actually petrifies herself xDThe three lightning pillars must be charged (each with three lightning bolts) during the first phase of the fight, when the boss begins casting Daybreak three platforms will light up (again ONLY if the three pillars are charged) platforms work the same way as the final boss of CT1, they will create a barrier around the boss and daybreak will have no effect on players.
Several mechanics here were taken from CT.


On the first day 6/8 of my team was FC members. We figured out the mechanics easily and people in our group rarely died when B and C were getting roflstomped even with people explaining mechanics. Granted there was no wipes but by the end it was obvious who was actually paying attention to detail and who wasn't. Amon was the biggest mess because people weren't draging the purple orbs to the Kum Kums to shrink them and cause the damage reduction/taken damage increase debuff to shrink them that often. Most of them were killed in full size.
I even remember being frozen many times and people still running with the fire orb on Boss 1. Not fun
Yeah I went in on the second day and people were upset that I didn't already know what to do and then I supposedly "can't listen to instructions" when they are typed out mid battle with AoE's and explosions being thrown at me and it's all in such poor grammar that it's nearly impossible to understand, followed by cusses and insults.
But hey then I am the bad player, right? /hiss. I am NOT going to do that one again till the loudmouths get the *beep* away from there.
Last edited by Kat_Manx; 07-10-2014 at 10:47 AM.


Does all these happen on NA/EU servers?
For me on JP Tonberry it wasn't that terrible. My first ever CT2 run was with the JP players and we figured out most of the stuff together. Second run onwards I selected E only as my JP communication skills aren't that good yet to communicate on the new content, there was another experienced guy so the both of us guided the raid. Wiped a few times but still about under 1hr or so.
Third and Fourth (only ran 4 times so far) was also with full E group and I was the only experienced guy. Taught them the core mechanics before every boss fight and it was pretty smooth. In fact the 4th run, the first two bosses we 2-shot it and the last 2 bosses was a one shot. I was the only guy who knew what to do in the whole 24 man alliance on day 1.
Sad to say I just think it should be just the typical NA players issue. I was from a NA server so I have first hand experience on how LOL NA DF can be.


one shot with completely fresh players, but I'm probably overgeared for the content, plus with good healers they can pretty much carry the whole team.
but to be honest, this round of CT is alot easier.


Queued JP with a bunch of friends, at last boss, the JP members said that they would gladly party with us again even if we were gaijin.
First boss is a pain I agree but after people get it down it will not be a problem.
However the second boss, I do not like how they have it setup, sure the first part of the fight is fine, once you start jumping those platforms in the back.
Healers do not heal but that's not the issue at the start explaining now.
Boss engages whoever jumps right back on main platform instead of staying in center that is a problem to me, wouldn't be a issue if the healers could heal but they cannot and when he hits you its a lot of dmg.
Last edited by HeroSamson; 07-10-2014 at 12:03 PM.
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