https://www.dropbox.com/s/ah8tyctrxk...2023.00.26.png
Obviously it could be a development thing, but....


https://www.dropbox.com/s/ah8tyctrxk...2023.00.26.png
Obviously it could be a development thing, but....



So happy about this. Great news


If its true I finally I don't have to fight another tank for a loot drop but to the dps, GL. But i think most people will go into CT trying for the oils and sands. So either way its going to suck

In theory, this was awesome. In practice, it's looking kind of awful. I'm coming around 20 runs now, without ever seeing one tank piece drop. I obviously can't verify this past personal experience, but it seems like to compensate for fewer tanks, they lowered the drop rates on tank gear in general to make it more "fair" for the abundant DPS.


There are 3 main possibilities... each gearset have equal chance, weighted against jobs, weighted against role distribution.In theory, this was awesome. In practice, it's looking kind of awful. I'm coming around 20 runs now, without ever seeing one tank piece drop. I obviously can't verify this past personal experience, but it seems like to compensate for fewer tanks, they lowered the drop rates on tank gear in general to make it more "fair" for the abundant DPS.
Worst case gives a 6.9% chance of no tank gear dropping in 20 runs. You might just have bad luck.
That would be cool. Hope they keep it! It is a step in the direction a lot of people on the forum want, not having to have 2/2/4, so 1/2/5 if true...



Does anyone have any guesses about the whole gear/tome/oil/sand?
Meaning, obviously we know the gear is 1 piece per week. They've confirmed that. But, in regard to the tomestone/oil/sand, is that something you will need/greed or is it something randomly distributed to a player. Furthermore, if you need a sand of time, does that disqualify you from an actual piece of gear?
Again, no one knows at this point, but any educated guesses?


Based on various sources (translations from non-official sources) combined with the Q/A thread, UAT, oil and sand will eventually drop from Syrcus Tower at 30% drop rate.
And oil/sand will NOT be in there from 2.3, but will gradually be added over time... Chances are UAT will be there from start sharing loot lockout with the gear that drops in there.
That would allow people to get the Weathered weapons.
My guess is that oil will be next (for accessory upgrades) in 2.35 and sand in 2.38.
My guess is also that it will be an extra chest at the last boss that is shared over the full alliance.



I guess that would be pretty cool if they did that. I know some of the soldiery weapons seem great, others seem pretty horrid (scholar Book of Diamonds, I'm looking at you). That would definitely help people like me (who love playing different jobs) from having to Atma/Animus/Novus every single weapon. Once or twice, I can do, but 5 times, no thank you. =)Based on various sources (translations from non-official sources) combined with the Q/A thread, UAT, oil and sand will eventually drop from Syrcus Tower at 30% drop rate.
And oil/sand will NOT be in there from 2.3, but will gradually be added over time... Chances are UAT will be there from start sharing loot lockout with the gear that drops in there.
That would allow people to get the Weathered weapons.
My guess is that oil will be next (for accessory upgrades) in 2.35 and sand in 2.38.
My guess is also that it will be an extra chest at the last boss that is shared over the full alliance.


Should definitely help keep the DPS whining down![]()
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