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  1. #11
    Player
    Vaala's Avatar
    Join Date
    Aug 2013
    Posts
    43
    Character
    V'aala Ichi
    World
    Jenova
    Main Class
    Ninja Lv 70
    First time I had some issues with the Kraken's final tentacle. We couldn't figure out why it would appear, then drop within seconds even if all 4 of us were on the same platform. Maybe I didn't notice someone jumping, but I know we tried to all stay together.

    Died, repeated, and somehow it stayed put for long enough for us to target/kill it, so not quite sure.

    Someone mentioned it sticks wherever the person with the most hate is, anyone else confirm that part?
    (0)

  2. #12
    Player
    Itseotle's Avatar
    Join Date
    Apr 2012
    Location
    Gridania
    Posts
    772
    Character
    Itseotle Irracido
    World
    Diabolos
    Main Class
    Dragoon Lv 60
    Quote Originally Posted by Taika View Post
    The dungeon was fun, but I didn't feel the music fit there at all.
    The music iirc was the 1.0 Limsa theme, and while good music for that zone, I agree was out of place in HI.
    (0)
    Lodestone Profile
    http://na.finalfantasyxiv.com/lodestone/character/2183636/

  3. #13
    Player
    Nakiamiie's Avatar
    Join Date
    Apr 2011
    Location
    Limsa Lominsa
    Posts
    1,556
    Character
    Maelina Sylfei
    World
    Hyperion
    Main Class
    Conjurer Lv 64
    I really enjoyed the traps laying around. We got trapped a couple times and it was funny! xD

    I would really like to see more traps in dungeons. Just mobs as damage source is disappointing.
    (1)
    LOL cash shop! SE's way to tell their player how they appreciate them... pull the carrot and empty your pockets $$$
    And to those who support it: you are kicking yourselves. -- We just need to sit back and laugh at people with cash shop items.
    (Marvelous economics IQ test!)

  4. #14
    Player
    Ultimatecalibur's Avatar
    Join Date
    Jan 2014
    Posts
    2,737
    Character
    Kakita Ucalibur
    World
    Siren
    Main Class
    Paladin Lv 86
    Quote Originally Posted by Vaala View Post
    First time I had some issues with the Kraken's final tentacle. We couldn't figure out why it would appear, then drop within seconds even if all 4 of us were on the same platform. Maybe I didn't notice someone jumping, but I know we tried to all stay together.

    Died, repeated, and somehow it stayed put for long enough for us to target/kill it, so not quite sure.

    Someone mentioned it sticks wherever the person with the most hate is, anyone else confirm that part?
    Yep, and it will every so often drop and throw someone. If the person with the most hate just got thrown it will return and then dive down to move to them.
    (0)

  5. #15
    Player
    Nestama's Avatar
    Join Date
    Aug 2013
    Location
    Limsa Lominsa
    Posts
    4,353
    Character
    Nestama Eynfoetsyn
    World
    Lamia
    Main Class
    Samurai Lv 100
    Quote Originally Posted by Itseotle View Post
    The music iirc was the 1.0 Limsa theme, and while good music for that zone, I agree was out of place in HI.
    It's the ferry theme from 1.0, Horizons Calling.
    (0)

  6. #16
    Player
    Amelia_Pond_Behemoth's Avatar
    Join Date
    Aug 2013
    Location
    Limsa Lominsa
    Posts
    1,112
    Character
    Violet Baudelaire
    World
    Goblin
    Main Class
    Dark Knight Lv 83
    After running it a few more times, I realized the music kinda reminds me of pokemon.
    (0)

  7. #17
    Player
    Immut's Avatar
    Join Date
    Sep 2012
    Posts
    424
    Character
    Kaye Esdarke
    World
    Hyperion
    Main Class
    Pugilist Lv 100
    I liked Hullbreaker Isle too. The aesthetics were great, the music was 10/10, the trash was well paced meaning lots of it, with low hp, so killing it didn't feel like a complete chore and you got to move through the dungeon at a reasonable pace despite the absurd number of keys and barriers. It didn't actually feel like we stopped moving at any point.

    The worm boss was cool, and the gimmick was natural enough. The gorilla was kind of a joke, but it's a mid-boss so that's not out of the norm at all.

    Kraken was very fun. I liked how you didn't actually need a tank to kill the tentacles. I had to blow all my cooldowns, but I had no problem killing a tentacle solo as a monk. I only wish there were more of them, but then we run into questions about Kraken biology.

    ALSO. The fact that there's no battle music.
    I hate, hate, hate battle music in general with very few exceptions. The constant jarring transition from ambient music to battle music is awful in most dungeons. I really want the ability to turn battle music off entirely.
    (0)
    Last edited by Immut; 07-15-2014 at 11:09 PM.

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