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  1. #1
    Player Houston009's Avatar
    Join Date
    Sep 2013
    Posts
    575
    Character
    Straigus Rheyist
    World
    Jenova
    Main Class
    Pugilist Lv 81
    Quote Originally Posted by Jeremias View Post
    Btw your opener should be Perfect balance, Demolish, Blood 4 Blood, snap, Internal, snap, howling, twin snakes, steel peak, snap, bootshine, ToD, twin, demolish, then dragon combo.
    When you say "should be" are you implying that is the most optimal? If so, I don't see how that is the case when all GL3, Twin Buff, and Dragon Debuff are not applied in YOUR perfect balance opener. Not trying to downplay your opener, but that does not seem like the best it could be.
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    Last edited by Houston009; 07-11-2014 at 03:13 AM.

  2. #2
    Player
    Donjo's Avatar
    Join Date
    Oct 2013
    Location
    Ul'dah
    Posts
    980
    Character
    A'lyhhia Tahz
    World
    Lamia
    Main Class
    Paladin Lv 80
    Quote Originally Posted by Houston009 View Post
    When you say "should be" are you implying that is the most optimal? If so, I don't see how that is the case when GL3, Twin Buff, and Dragon Debuff are not applied in perfect balance. Not trying to downplay your opener, but that does not seem like the best it could be.
    Um, actually, I'm pretty sure all three of those get applied when you're in Perfect Balance. I'm always a little fuzzy on Dragon, because that's explicitly a form bonus, but the other two explicitly are not form bonuses so they are very definitely applied during Perfect Balance.
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  3. #3
    Player
    Jeremias's Avatar
    Join Date
    Aug 2013
    Posts
    55
    Character
    Akachi Chike
    World
    Behemoth
    Main Class
    Pugilist Lv 80
    Quote Originally Posted by Houston009 View Post
    When you say "should be" are you implying that is the most optimal? If so, I don't see how that is the case when GL3, Twin Buff, and Dragon Debuff are not applied in perfect balance. Not trying to downplay your opener, but that does not seem like the best it could be.
    wow....what kind of monk doesn't know that perfect balance only hinders dragonkick debuff. Allow me to educate you sir. This opener gives you 3 stacks of GL, twin buff, applies demolish twice, and touch of death once, both for full duration. Perfect balance will end by the time you get to dragon combo, and so dragon kick will be applied as you will be in stance from the prior demolish.

    I hope you've learned something, and I suggest you try it on a practice dummy.

    (please imagine me saying this in a very rude elitist tone of voice)
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  4. #4
    Player Houston009's Avatar
    Join Date
    Sep 2013
    Posts
    575
    Character
    Straigus Rheyist
    World
    Jenova
    Main Class
    Pugilist Lv 81
    Quote Originally Posted by Jeremias View Post
    wow....what kind of monk doesn't know that perfect balance only hinders dragonkick debuff. Allow me to educate you sir. This opener gives you 3 stacks of GL, twin buff, applies demolish twice, and touch of death once, both for full duration. Perfect balance will end by the time you get to dragon combo, and so dragon kick will be applied as you will be in stance from the prior demolish.

    I hope you've learned something, and I suggest you try it on a practice dummy.

    (please imagine me saying this in a very rude elitist tone of voice)
    I only asked why you did not apply all GL3, Twin, and Dragon in perfect balance instead of ending w/ snap, you can do dragon kick instead. I know my job and i know gl3,twin,and dragon can be applied while in Perfect Balance.

    I can now see how what i posted may have been misinterpreted and have fixed so you can better understand what it is I meant to say.

    Also, you are trying to use an elitist tone towards me when majority of the people on our server says RareX are a bunch of elitist assholes? I guess we know where that mentality derives from xD
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    Last edited by Houston009; 07-11-2014 at 03:14 AM.

  5. #5
    Player
    Jeremias's Avatar
    Join Date
    Aug 2013
    Posts
    55
    Character
    Akachi Chike
    World
    Behemoth
    Main Class
    Pugilist Lv 80
    Lol no no, the way i had typed it out was making me sound like an elitist a hole myself, so I figured the tone should go with it. I end with snap because that gives me more time on GL, I was having issues ending PB with a DK then doing ToD and and a full combo and my stacks would fall off a half a second before getting demolish off, due to a skill speed issue. I was obviously doing something off key, But Why not do DK right after Demo? It just adds to all the damage during PB right?
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  6. #6
    Player
    Eissels's Avatar
    Join Date
    Aug 2013
    Posts
    152
    Character
    Faedra Braddock
    World
    Balmung
    Main Class
    Pugilist Lv 50
    Quote Originally Posted by Jeremias View Post
    wow....what kind of monk doesn't know that perfect balance only hinders dragonkick debuff. Allow me to educate you sir. This opener gives you 3 stacks of GL, twin buff, applies demolish twice, and touch of death once, both for full duration. Perfect balance will end by the time you get to dragon combo, and so dragon kick will be applied as you will be in stance from the prior demolish.

    I hope you've learned something, and I suggest you try it on a practice dummy.

    (please imagine me saying this in a very rude elitist tone of voice)
    No.

    When PB ends, all stance buffs go away. You won't be applying DK until you go through another full combo.

    Don't be a jerk, especially if your facts are wrong.
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  7. #7
    Player
    Chokee's Avatar
    Join Date
    Aug 2013
    Posts
    152
    Character
    Louis Victor
    World
    Tonberry
    Main Class
    Pugilist Lv 50
    Quote Originally Posted by Eissels View Post
    No.

    When PB ends, all stance buffs go away. You won't be applying DK until you go through another full combo.
    yep. that's why it's very important to have dk in pb opener. otherwise you'll have to do a full rotation without dk debuff on target.
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  8. #8
    Player
    Jeremias's Avatar
    Join Date
    Aug 2013
    Posts
    55
    Character
    Akachi Chike
    World
    Behemoth
    Main Class
    Pugilist Lv 80
    Quote Originally Posted by Chokee View Post
    yep. that's why it's very important to have dk in pb opener. otherwise you'll have to do a full rotation without dk debuff on target.
    i agree with this now and i've incorporated DK into my PB opener, but do you think it should be in the second move of the PB rotations or last? I've started doing PB, demolish, B4B, DK, IR, TS, Howling, Snap, Steel, Snap..end PB..bootshine, ToD, TS, Demolish, dragon combo

    it makes sense to me to do DK before the rest of the combo so the debuff is up for the snaps.
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    Last edited by Jeremias; 07-12-2014 at 03:09 AM.

  9. #9
    Player
    Jeremias's Avatar
    Join Date
    Aug 2013
    Posts
    55
    Character
    Akachi Chike
    World
    Behemoth
    Main Class
    Pugilist Lv 80
    Quote Originally Posted by Eissels View Post
    No.

    When PB ends, all stance buffs go away. You won't be applying DK until you go through another full combo.

    Don't be a jerk, especially if your facts are wrong.
    Wroooooong, if you read the opener i posted, after PB drops there is a bootshine > ToD > Twin > Demolish....the dragon kick is applied after this
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