2.2 was great for crafter. You make great stuffs and earn every gil by applying all your crafting skills on 3 star items. You had to pay attention to fight the rng and maintain a good HQ rate. The gears were great for min-maxers that need filler for second coil or w/e. Hell they even throw in like a gazillion crafting recipe for us to work out butts off. All was fun and game.

Now BAM. They want us to invest 5~10mil alone to craft augments for a set of dyeable ilvl55 AF????

Here's a short and simplified breakdown of the cost reflected on my server:
10 terminus putty = usually 30k but they are all bought out now so 80k each x10 = 800k
2 "philo"/gc seal crafted items - about 50k each to make = 100k
2 "myth" crafted item - 200k

So you're looking at ~1mil alone to get 1 piece of augment. Guess what? You need 2 pieces for the body. So better go pull out all your saved up gil and hope you can even make 2 pieces before all the mats are gone from marketboard.

Yea now I have to basically give up my animus if I want to use my myth on anything craft based.

Seriously SE You aren't screwing with crafters here. You're just encouraging more people to buy gil to get the cosmetic they want. This is starting to feel more like a free2play game that people rip their wallet up to look shiny. Shame on you Yoshida and I regret ever believing in you when you say that crafter will be relevant.