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Results 131 to 133 of 133
  1. #131
    Player
    16bitBounty's Avatar
    Join Date
    Aug 2013
    Location
    Houston, TX
    Posts
    559
    Character
    Alyssin Kiger
    World
    Cactuar
    Main Class
    Dark Knight Lv 80
    I can't wait to see the bullshit we'll have to go through to change our Chocobo color.
    (2)

  2. #132
    Player
    Zumi's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    4,965
    Character
    Zumi Kasumi
    World
    Sargatanas
    Main Class
    Paladin Lv 100
    It is a vanity thing, crafting is mainly for vanity and raiding is for top tier gear. If you want the dyeable AF for glamor level your crafts if you want to make it cheaper.
    (2)

  3. #133
    Player
    silentwindfr's Avatar
    Join Date
    Jul 2012
    Location
    Gridania
    Posts
    4,116
    Character
    Florence Leduc
    World
    Ragnarok
    Main Class
    Monk Lv 90
    personally i will have understand that some armor like the one coming from BC, if not CT was a pain to make dyable.... but the AF? seriously!
    being vanity don't need to make it a pain to make, the trouble here, it's the will to increase artificially the life of the game. worst, it's a bad way to give a goal to the crafter!

    2.2-2.3 are for me a step back and in the bad sense on many point, come back of insane grind, making get anything take age, and when you get one over, new content come out. worst the game was sold on the armory system but all this added are not armory friendly... all of this are feature that work when you can play only one class and have only 1-2 craft max. here we will get more and more and more class/jobs.

    it's a nonsense to make the relic or af dyable this hard to get! since all it will do, it's make people simply abandon the armory system and go with one class max.
    (0)

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