Quote Originally Posted by origamikitsune View Post
Personal attacks aside, Stats are broken - search the dev posts, you'll find that they have acknowledged the issue and are planning a fix for either 1.19 or 1.20, I don't remember which one. As a LNC with no magic stats spec'd, I can land debuffs on dungeon bosses with about a 95% success rate. How is that not broken? Granted, they ARE working as intended I'm sure, but that doesn't mean it isn't a broken system.

As for enmity tweaks - Sorry. I've been around enough tanks now to realize that it is entirely possible to hold hate, and it is possible to hold enough hate that even with ARC stealing hate, you can keep them from taking too much damage (unless of course they get one-shot).

Have to work for it, but I'll be damned if I want to play a game where I don't have to work to achieve my goals. IN short, seems fairly balanced all in all.

Remember, Enmity is NOT a tank only thing... It is something that EVERYONE needs to learn to manage. The enmity meter was added just to assist in this endeavor. All the tools are there, and when everyone does their part, its not an issue.
I just think it needs to be looked at. I raided with a dude that had every class @50 and he held hate just fine because he had the skills from MRD GLA and PGL, but for a tank that ONLY has GLA, it is a bit hard for them to keep hate off of a single mage that is basically curing the entire party.