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  1. #9
    Player
    Preypacer's Avatar
    Join Date
    May 2011
    Location
    Gridania of course!
    Posts
    1,163
    Character
    Perrina Avolara
    World
    Coeurl
    Main Class
    Archer Lv 21
    Quote Originally Posted by Dubont View Post
    So...I take it you're one of those that thinks Pandemonium Warden was perfectly fine in FFXI? You know...the NM that only like...5% of the community had beaten? Looks like we have the same situation here. Does this mean that 95% of the players in this game are just terrible and need to quit? No. It means that you need to grow up and show some freaking respect for once. There is obviously something wrong if only a handful of people can complete this thing and even then, they had to try multiple times and had to have the perfect setup. You almost have to be a complete elitist to do the current 45 dungeon.
    Have 95% of the community in XI even attempted to fight PW yet? Are 95% of the community verifiably interested in fighting PW to begin with? Of that 95% that hasn't defeated him *yet*, how many will at some point in the future, instead of giving up? I know I was never interested in fighting him. I know plenty of people who weren't either. I know others who thought it would be cool if they did, but weren't feeling "left out" of anything if they didn't.

    The same thing applies to this dungeon. Are 95% of the community even at a point where they could attempt him if they wanted to? Are 95% interested in fighting him? Of that 95% how many of them simply haven't beaten him yet, but will once they've had the opportunity?

    There are far too many variables involved with that 95% you speak of for you to make any kind of definitive argument based on it.

    In order for a statistic like 95% of the population to have any meaning what-so-ever, you'd have to first figure out what percentage of the community even *wants* to fight and defeat the thing to begin with.

    You don't know those statistics, nor could you. So, attempting to build an argument on such assumed data is pure conjecture.

    Serious question for you.. Not trolling what-so-ever.

    When people like MeowieWowie and others have faced the same exact mobs in the same exact location under the same exact circumstances (ie. ogre uses the same attacks, ghosts use the same attacks, etc), and have successfully defeated it, multiple times, even posting videos and screenshots of it, how can you conclude anything other than that your group is simply not doing something correctly during the fight?

    Occam's Razor paraphrased: All things being equal, the simplest solution is usually the right one.

    Considering this fight is the same (or equal) for all who take it on, the simplest solution as to why some are defeating it while you and others aren't, is that some are successfully executing an effective strategy, while some aren't.

    If your mages are taking 1k+ damage from an attack that Meowie's mages only incur ~500 or so from, then that should raise an immediate red flag. The better question to ask, to me, is "How are your mages equipped/buffed prior to going into the fight?" There's obviously something different between his mages' setup and yours if the difference in damage is that great. That one detail could make all the difference for you.

    It could be something like poor timing.

    I'm gonna totally not go out on a limb here and assume that Meowie and those in his group, along with others who have successfully defeated the ogre are not super-human, possessing skills that no other mere mortal can dream of having.

    They figured out a strategy that works, they've executed that strategy and they've succeeded.

    If Meowie and others have done it without SE having to even "slightly nerf" it, then so can you and your group.

    Shit.. if I were at the point where I could fight the thing and I was having that much trouble, I'd be trying to pick Meowie's brain to get some kind of tips or any kind of info that would help me figure out what I'm not doing that he did, or vice versa.

    I wouldn't be throwing up the white flag and basically admitting defeat by asking SE to make it easier, even by "a little bit".

    My point is... If people are succeeding at the fight as-is, then there's no need to nerf it because it's clearly quite possible as-is.
    (2)
    Last edited by Preypacer; 07-26-2011 at 07:42 AM.