Quote Originally Posted by Thanos View Post
hold on... giving 100% means i sit here playing all day? sorry thats not the case

I will put 100% effort into learning the game mechanics, into doing everything the game has to offer. If it takes me a week or a year to get something i will play the game for what it is instead of sitting here crying like you are.

oh newflash everything in this world requires effort.. even fun things.. oh yea i forgot... ur lazy
When you learn of these mechanics and figure them all out. Then they'll present items and gear you will need to bring out the most in the system, hopefully it won't be like XI where you spend 6 months or possibly years sometimes for a piece of needed gear so your class can be stronger as you play with these mechanics... Lazy because I am a shut in, or lazy because I don't like putting that much effort into something that is supposed to be for leisure and fun. You already put effort to play, when you work and bring home a check to pay to play the game in the first place (when they start charging.) And being lazy for being a shut in, there are reasons I can't leave my home easily. But when my man and I want to go to a movie and he makes it able for me to go do something outside the house, I'd like to do so without coming back to the game only to hear a bunch of elitists talk about how it was a "Once in a lifetime opportunity missed" cause I wasn't there for a boss fight or something. Once in a life time opportunities in a game? Really!? if you think you need those to be happy maybe you should see a shrink. I can't understand why hardcore players want casual ones to just be left in the dust. Answer how you all benefit from this? It'd be an easy solution that wouldn't interfere with your play at all, make leves, and quests give more sp, gear rewards (on par with the party ones) and gil... so they can keep up with the hardcore players, then in the EG we can all play together and be on even ground. Is it that important that you get so much more for having more time to play than another? If you're playing to have fun and nothing else, what is the significance of wanting things to hurt the casual players progression?