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  1. #1
    Player
    SuzakuCMX's Avatar
    Join Date
    Apr 2011
    Location
    Great Gubal Library
    Posts
    2,034
    Character
    Peach Parfait
    World
    Gilgamesh
    Main Class
    Weaver Lv 70
    Quote Originally Posted by Dubont View Post
    funny that you say that considering how, until this patch, I was never a healer at all. I would toss out a cure once or twice if the THM was down on mana, but any other time, I was a full time blm con. You want to talk about easy mode to a player that played FFXI for 7 years and solo/duod blm all the way to 75? yeah ok, bro. I'm not happy that CON is the new whm especially since I am a terrible healer. ZOMG! HE SAID HE IS BAD! Yes, I admitted that I'm a terrible healer and the only game that I've ever mained healer in was PWI, but the point still remains that the mana costs for the cures in this "casual friendly" game are still much higher than any other game and they need to be lowered. Also, sir, I would like for you to actually comment on my other points instead of trying to belittle me to make yourself feel better about your life.
    So you have no idea what you're doing when you're trying to heal and then complain about MP costs?
    (3)

    Peach Parfait/Khulan Angura on Gilgamesh

  2. #2
    Player
    Dubont's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    1,430
    Character
    Dubont Matteus
    World
    Midgardsormr
    Main Class
    Dark Knight Lv 100
    Quote Originally Posted by SuzakuCMX View Post
    So you have no idea what you're doing when you're trying to heal and then complain about MP costs?
    and here you go trying to belittle me. No, I know what I'm doing from a hate and mp management standpoint seeing as how (if you actually read my post instead of just trying to find a reason to yell at me more) I solod/duod blm in XI...what I didn't mention was that I was elvaan and I did perfectly fine. I still played healers, but I never mained them (meaning I never took one past like..65) So yes, I know what I'm doing as far as MP is concerned, I'm just not good at knowing thresholds and the limits of my cures.


    So far, most people seem to agree with almost everything aside from #5. After testing it out a bit more, I did realize that the fight is actually pretty decent once you get past the initial aggro (the reason we would wipe was due to a party member's error, which we have now corrected). Now we just need the right setup as 1 con, 1 thm, 2 arc, 2 mrd, 1lnc and 1 pug just isn't quite cutting it so I retract the statement about the dungeon needing a nerf. I WILL NOT, however, retract my statement about the mobs depoping so that the party can reenter. I still strongly believe that this needs to at least be looked at.
    (0)
    Last edited by Dubont; 07-26-2011 at 06:26 AM.
    Healer strike is ridiculously foolish and accomplishes nothing