Quote Originally Posted by Thanos View Post
Stop crying please. None of these points are valid. Enmity is fine the way it is.. Just cause u dont know how to hate manage as a mage is no ones fault. I dont have that issue.

Dungeons need not to be nerfed at all. You need to strategize. Its not hard at all to recover after a wipe when u run back...

Gear damage is fine.. get crafting.. cost less

MP cost is fine.. learntoMPmanage.com coordinate with other mages in the party
"Get crafting" What if you prefer adventuring with combat, and don't enjoy crafting? Why should anyone have to do something they hate to enjoy the things in the game they want to? Sounds like a wonderful time vampire to me. Then again you probably love the masochistic grind, and the idea of doing a bunch of things you're not interested in just to be efficient in what you are interested in. Do you also friendlist people just because they have jobs that may help you in something, and not because you actually enjoyed playing with the person? I mean that instance stuff is fine how it is for the hard core people that enjoy never getting off a game or the real world outside. But they shouldn't make things like gear wear and tear so ridiculous to fix without grinding on a craft for a good long while, or without kissing up to a crafter, so they can use them for their skills to repair when ever they need. Keep all casual play equally beneficial to hard core play. Including rewards SP gear whatever... I mean yeah it's great to have an awesome piece of gear. But why should people who don't have to leave the house get to rub others noses in the dirt because they have jobs or a life in the real world. Then again I guess people have to have some place where they can act superior, even if it's just digital items.