Page 7 of 43 FirstFirst ... 5 6 7 8 9 17 ... LastLast
Results 61 to 70 of 421
  1. #61
    Player
    Betelgeuzah's Avatar
    Join Date
    Mar 2011
    Posts
    3,083
    Character
    Captain Lalafist
    World
    Odin
    Main Class
    Arcanist Lv 82
    Quote Originally Posted by Dubont View Post
    l2read? I said SOME of the COPs were a bit broken. Mammets took forever and you need the perfect setup. The airship fight also was a bit broken. The rest were fine, but hey, what would you know about ff14? You still haven't gotten out of the first camp yet =)
    Well, you compared this to CoP, so now I know enough. Ahahah

    "Broken" indeed, oh man.
    (3)

  2. #62
    Player
    nRosenberg's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    84
    Character
    Noah Rosenberg
    World
    Balmung
    Main Class
    Samurai Lv 70
    Agree with the stats need fixing, but dungeons are fine, they are totally fine. If you keep failing the Ogre, remember that its only been a few days since patch.. people are still formulating strategies, finding out the right class/action/trait/gear combinations, getting used to the new MP management and battle system as a whole etc..

    really, fighting the Ogre was the first time that I actually felt like playing Final Fantasy in XIV ever since open beta.

    Also with good coordination its not impossible to defeat the Ogre, last time trying we brought him down to almost half of his HP
    (2)
    Last edited by nRosenberg; 07-24-2011 at 08:38 PM.

  3. #63
    Player
    MeowyWowie's Avatar
    Join Date
    Mar 2011
    Posts
    1,162
    Character
    Meowy Wowie
    World
    Balmung
    Main Class
    Pugilist Lv 70
    Quote Originally Posted by Dubont View Post
    it should be hard but it shouldn't be broken. Also, just because people can complete something doesn't mean that it isn't completely broken. PW was completely broken. A few of the COP missions were completely broken. People could complete them, yes, but they were completely unbalanced.
    Ah, so the truth surfaces finally. Face it, you just aren't as good a player as you might think you are. PW was just INCREDIBLY difficult in his infancy. CoP (original) difficulty was PERFECT, nothing was broken at all. None of those were broken. You wanna talk broken or downright insane, why not bring up pre-nerf Absolute Virtue? Though I'm fairly sure most recognized him as SE's untouchable baby and was mostly a joke boss never meant to be defeated.

    The r50 dungeon difficulty is comparable to that of early CoP. It needs no adjustment at all except perhaps making it harder for ARC/CON/GLD setups. Though some people still prefer the easy route in hard content so that doesn't really bother me.
    (5)

  4. #64
    Player
    Dubont's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    1,430
    Character
    Dubont Matteus
    World
    Midgardsormr
    Main Class
    Dark Knight Lv 100
    Quote Originally Posted by MeowyWowie View Post
    Ah, so the truth surfaces finally. Face it, you just aren't as good a player as you might think you are. PW was just INCREDIBLY difficult in his infancy. CoP (original) difficulty was PERFECT, nothing was broken at all. None of those were broken. You wanna talk broken or downright insane, why not bring up pre-nerf Absolute Virtue? Though I'm fairly sure most recognized him as SE's untouchable baby and was mostly a joke boss never meant to be defeated.

    The r50 dungeon difficulty is comparable to that of early CoP. It needs no adjustment at all except perhaps making it harder for ARC/CON/GLD setups. Though some people still prefer the easy route in hard content so that doesn't really bother me.
    looks like another elitist here. Look, I'm not looking for an easy route because I've been one of the ones asking for challenging content from the start, but I honestly don't see how to get past a room full of AoE spamming mobs, most of which can't be killed, unless by just pure luck. ENM generation on cures is completely broken. Stats don't work properly and there is absolutely nothing in the game that prepares you for a room full of AoEs that will 1 shot just about any mage. But, obviously you will take the side of the "this isn't hard" people because you, with quite a bit of luck, finally completed it. Good job. I'm happy for you, but that doesn't change the fact that something needs to be done about the rate of skill use by those mobs. At least make the ghosts killable -.-
    (0)
    Healer strike is ridiculously foolish and accomplishes nothing

  5. #65
    Player
    Madruk's Avatar
    Join Date
    May 2011
    Posts
    379
    Character
    Madruk Darkrune
    World
    Excalibur
    Main Class
    Carpenter Lv 50
    That's the whole challenge of the fight, not getting hit by ogre AoE's and avoiding the ghosts. Once you know what you're doing there is zero luck involved. If you took out the ghosts the fight would be a total joke.
    (0)

  6. #66
    Player
    MeowyWowie's Avatar
    Join Date
    Mar 2011
    Posts
    1,162
    Character
    Meowy Wowie
    World
    Balmung
    Main Class
    Pugilist Lv 70
    Quote Originally Posted by Dubont View Post
    Look, I'm not looking for an easy route because I've been one of the ones asking for challenging content from the start, but I honestly don't see how to get past a room full of AoE spamming mobs, most of which can't be killed, unless by just pure luck
    I don't get it then. You say you wanted challenging content, why are you complaining. The dungeons are hard, but not impossible, not a by a long shot. The final boss was defeated in under 48 hours by a number of linkshells. If anything, it's not hard enough.
    (7)

  7. #67
    Player
    Dubont's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    1,430
    Character
    Dubont Matteus
    World
    Midgardsormr
    Main Class
    Dark Knight Lv 100
    Quote Originally Posted by Madruk View Post
    That's the whole challenge of the fight, not getting hit by ogre AoE's and avoiding the ghosts. Once you know what you're doing there is zero luck involved. If you took out the ghosts the fight would be a total joke.
    hmm funny because I've tried standing just about every place in that room and I always manage to get hit by something.
    (0)
    Healer strike is ridiculously foolish and accomplishes nothing

  8. #68
    Player
    Betelgeuzah's Avatar
    Join Date
    Mar 2011
    Posts
    3,083
    Character
    Captain Lalafist
    World
    Odin
    Main Class
    Arcanist Lv 82
    Quote Originally Posted by Dubont View Post
    Get out. You've done nothing but belittle me from the start. You really are a terrible human being.
    Not at all, I see the potential in you, but you are never going to meet it if you keep blaming others for your own shortcomings.

    I'm not the only one here trying to speak some sense into you, yet you keep refusing to listen to any of us. It is telling.
    (3)

  9. #69
    Player
    nRosenberg's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    84
    Character
    Noah Rosenberg
    World
    Balmung
    Main Class
    Samurai Lv 70
    Quote Originally Posted by Madruk View Post
    That's the whole challenge of the fight, not getting hit by ogre AoE's and avoiding the ghosts. Once you know what you're doing there is zero luck involved. If you took out the ghosts the fight would be a total joke.
    100% truth. Avoiding the Chain Bearers WHILE fighting the Ogre is a major point of the battle. Timing, positioning, hand-eye coordination, communication, party composition, all there. Finally, some tactical requirements in a battle.

    Quote Originally Posted by Dubont View Post
    hmm funny because I've tried standing just about every place in that room and I always manage to get hit by something.
    practice more, really. I felt exactly like that at first, but after coordinating positions and using strategies like you would in a real fight, we actually last long enough to bring him down to 50%.
    (6)
    Last edited by nRosenberg; 07-24-2011 at 08:50 PM.

  10. #70
    Player
    Tezz_Xivectro's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    594
    Character
    Tezz Xivectro
    World
    Hyperion
    Main Class
    Gladiator Lv 50
    We need the removal of physical levels, jobs added & stat algorithm changes. That would clear alot of this crap up.
    (1)

Page 7 of 43 FirstFirst ... 5 6 7 8 9 17 ... LastLast