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  1. #31
    Player
    Shai's Avatar
    Join Date
    Mar 2011
    Location
    Hawaii
    Posts
    714
    Character
    Shai Hulud
    World
    Hyperion
    Main Class
    Scholar Lv 60
    Quote Originally Posted by SuzakuCMX View Post
    Why does one class need the ability to use 4 raises? Heal better, get better tanks, or die less yourself. It's ridiculous to expect them to allow you to raise 4 different people as one person.
    Why do you have to argue everything anyone says like you know what you're talking about?

    I'm not talking to you. I'm asking the guy who said 2 is plenty how many mages he has.
    Mind your business while the big boys talk about big boy things.
    Stop reciting what you heard others say like its your first-hand experience.

    Just some advice from me to you. Take it at your own discretion.
    (2)

  2. #32
    Player
    SuzakuCMX's Avatar
    Join Date
    Apr 2011
    Location
    Great Gubal Library
    Posts
    2,034
    Character
    Peach Parfait
    World
    Gilgamesh
    Main Class
    Weaver Lv 70
    Quote Originally Posted by Betelgeuzah View Post
    FFXIV is not as forgiving as FFXI. FFXIV is harder. What a culture shock.
    Not as forgiving? Shit, you only lose some gear durability and 2 and a half minutes of time when you die in FFXIV.
    (3)

    Peach Parfait/Khulan Angura on Gilgamesh

  3. #33
    Player
    Dubont's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    1,430
    Character
    Dubont Matteus
    World
    Midgardsormr
    Main Class
    Dark Knight Lv 100
    Quote Originally Posted by Betelgeuzah View Post
    Yet multiple groups have no trouble adjusting themselves to this "broken crap" (in other words "I suck and it's the game's fault").

    If your group has trouble and good groups have no trouble, it just might be that the game is not at fault.

    The fact is that the game didn't require any skill before, and now it does.

    Yet when it suddenly became too hard for YOU, it became "broken". Somehow when content becomes harder everyone is still supposed to clear it easily. Nope. Groups that excel will emerge, and groups that lack skill will emerge. And those who lack skill will cry for broken content, while those who are good will laugh at your face.



    i may not have the skill either, but the fact is that many groups have no trouble with any of the content. That doesn't really indicate for broken content. It indicates that some people suck and some people don't.
    So...I take it you're one of those that thinks Pandemonium Warden was perfectly fine in FFXI? You know...the NM that only like...5% of the community had beaten? Looks like we have the same situation here. Does this mean that 95% of the players in this game are just terrible and need to quit? No. It means that you need to grow up and show some freaking respect for once. There is obviously something wrong if only a handful of people can complete this thing and even then, they had to try multiple times and had to have the perfect setup. You almost have to be a complete elitist to do the current 45 dungeon.
    (4)
    Healer strike is ridiculously foolish and accomplishes nothing

  4. #34
    Player
    MeowyWowie's Avatar
    Join Date
    Mar 2011
    Posts
    1,162
    Character
    Meowy Wowie
    World
    Balmung
    Main Class
    Pugilist Lv 70
    Quote Originally Posted by Dubont View Post
    we enter the room...ghosts start to cast...we get halfway down the ramp, ghosts cast...mages with 1k+ HP die...I'll try and get a video of it next time so you can see. Hell, we even tried just sending in the GLA so he could aggro the ghosts long enough for the mages to get down...he died, fully buffed, before the ogre even saw him..
    /baffled.. You're definitely doing something wrong. Is your tank just standing there right next to the ghosts or something?? Is there a decent amount of room between the tank and everyone else as you're running down? I don't remember it ever being a serious problem but one of our tanks did say they hated re-entry. Never wiped us though..
    (2)

  5. #35
    Player
    Dubont's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    1,430
    Character
    Dubont Matteus
    World
    Midgardsormr
    Main Class
    Dark Knight Lv 100
    Quote Originally Posted by SuzakuCMX View Post
    FFXI was also notorious for having hilariously broken classes for years and having one of the most elitist communities ever.

    And were all 7 on the same class?
    yeah...WHM had 4 raises and 3 reraises. I'm sure it has more now but w/e
    (0)
    Healer strike is ridiculously foolish and accomplishes nothing

  6. #36
    Player
    Shai's Avatar
    Join Date
    Mar 2011
    Location
    Hawaii
    Posts
    714
    Character
    Shai Hulud
    World
    Hyperion
    Main Class
    Scholar Lv 60
    Quote Originally Posted by Chardrizard View Post
    3 mages, and its total of 6 raise + another 5 raises from the melees. When you raised someone, someone else that you raised can raise someone.
    So clearly 2 is not enough. I mean, unless everyone has them equipped for a total of 11.

    Point and Match.
    (0)

  7. #37
    Player
    SuzakuCMX's Avatar
    Join Date
    Apr 2011
    Location
    Great Gubal Library
    Posts
    2,034
    Character
    Peach Parfait
    World
    Gilgamesh
    Main Class
    Weaver Lv 70
    Quote Originally Posted by Dubont View Post
    So...I take it you're one of those that thinks Pandemonium Warden was perfectly fine in FFXI? You know...the NM that only like...5% of the community had beaten? Looks like we have the same situation here. Does this mean that 95% of the players in this game are just terrible and need to quit? No. It means that you need to grow up and show some freaking respect for once. There is obviously something wrong if only a handful of people can complete this thing and even then, they had to try multiple times and had to have the perfect setup. You almost have to be a complete elitist to do the current 45 dungeon.
    The dungeons were supposed to be content for the hardcore players. There is no problem with having content that is hard to do. There were parties that beat the ogre within 24 hours of release. It is a problem with you, and not with the dungeon.

    @Shai: You, ignored. You provide no discussion and instead choose to ignore people based on a biased opinion and the fact you don't like what they're saying because you can't logically come up with a counter argument. You just ignored my question of why you would need more than one raise and instead told me to shut up because I'm not a high level.
    (6)

    Peach Parfait/Khulan Angura on Gilgamesh

  8. #38
    Player
    Betelgeuzah's Avatar
    Join Date
    Mar 2011
    Posts
    3,083
    Character
    Captain Lalafist
    World
    Odin
    Main Class
    Arcanist Lv 82
    Quote Originally Posted by Dubont View Post
    So...I take it you're one of those that thinks Pandemonium Warden was perfectly fine in FFXI? You know...the NM that only like...5% of the community had beaten? Looks like we have the same situation here. Does this mean that 95% of the players in this game are just terrible and need to quit? No. It means that you need to grow up and show some freaking respect for once. There is obviously something wrong if only a handful of people can complete this thing and even then, they had to try multiple times and had to have the perfect setup. You almost have to be a complete elitist to do the current 45 dungeon.
    There is obviously something wrong when only a handful of people can complete this thing within the first few days?

    Uhh.. I don't think I agree, nor do I think that this situation resembles Pande Warden even remotely. PW can be given a try maybe once a month, here you have unlimited tries, for one.

    Most people can clear this encounter, but not everyone can adapt to the new mechanics in a matter of days. You're not one of the few who have the skill, but you're not a lost cause either. Practice instead of blaming the game for your own shortcomings.
    (9)

  9. #39
    Player
    Dubont's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    1,430
    Character
    Dubont Matteus
    World
    Midgardsormr
    Main Class
    Dark Knight Lv 100
    Quote Originally Posted by SuzakuCMX View Post
    The dungeons were supposed to be content for the hardcore players. There is no problem with having content that is hard to do. There were parties that beat the ogre within 24 hours of release. It is a problem with you, and not with the dungeon.

    @Shai: You, ignored. You provide no discussion and instead choose to ignore people based on a biased opinion and the fact you don't like what they're saying because you can't logically come up with a counter argument. You just ignored my question of why you would need more than one raise and instead told me to shut up because I'm not a high level.
    It most certainly is NOT me. A mob that spams AoE from the start and is surrounded by what..8 more, unkillable, mobs that ALSO spam AoEs from the start and the chance of re-entry to the battle from a wipe is very low...yeah...that's a problem with the dungeon, but again, you wouldn't know about it. Yes, the dungeon should be hard, but it shouldn't be in the state that it is. Reduce the amount of AoE spam and it would be fine, but the dude comes out of the gate with AoEs and doesn't let up at all.
    (0)
    Healer strike is ridiculously foolish and accomplishes nothing

  10. #40
    Player
    Dubont's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    1,430
    Character
    Dubont Matteus
    World
    Midgardsormr
    Main Class
    Dark Knight Lv 100
    Quote Originally Posted by Betelgeuzah View Post
    There is obviously something wrong when only a handful of people can complete this thing within the first few days?

    Uhh.. I don't think I agree, nor do I think that this situation resembles Pande Warden even remotely. PW can be given a try maybe once a month, here you have unlimited tries, for one.

    Most people can clear this encounter, but not everyone can adapt to the new mechanics in a matter of days. You're not one of the few who have the skill, but you're not a lost cause either. Practice instead of blaming the game for your own shortcomings.
    it isn't the mechanics, derp. A mob that spams AoEs from the start is completely broken and a ENM system that doesn't allow for a single cure without the hate meter being completely shifted is completely broken. Go level, try the dungeon, then get back to me.
    (0)
    Healer strike is ridiculously foolish and accomplishes nothing

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