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  1. #10
    Player
    Shai's Avatar
    Join Date
    Mar 2011
    Location
    Hawaii
    Posts
    714
    Character
    Shai Hulud
    World
    Hyperion
    Main Class
    Scholar Lv 60
    Quote Originally Posted by Chardrizard View Post
    1. Yes, i feel it is high too. But, for dungeons runs it is fine, i cant say anything for lower levels.

    2. Why do you need 4 raise ? I barely use 2, let alone 4

    3. PIE increase dots damage. but yes, they need to be more noticeable increase.

    4. Then stop dying, that is the point of having death penalty.

    5. The dungeon is fine, few LS have already cleared it.
    You can avoid initial firespit.

    6. Enmity is fine, your tank need to adjust to new changes. (while i do agree to some extent that heal enmity is massive, it helps with tank as well because of that)
    LOL Everytime you post a counter-argument lately you act as if your experience in the game is the definitive one. I guess that's common around here, but you in particular bug me.

    You only use 2 Raises so why do you need 4? Really? You can't think of any reasons? You can't think outside your experience enough to come up with a single reason another completely different and unique individual may have a reason to need more in a completely different situation than you? Really?

    Again, I ask you, sir (as I did when you said you had no trouble managing MP in your raids) how many mages do you bring? Because if it's the growing standard of 3-4 then no shit, sherlock, that's 6-8 Raises (not counting what your non-mages might have equipped) - and if it's just 1 mage, then I apologize and envy your awesome majesty of mage playing.
    (3)
    Last edited by Shai; 07-24-2011 at 08:05 PM.