All I'm gonna say in this thread is that at first I was totally against the MP costs. I still am, sort of... But it's brought alot more interest to my love of playing a healing class. And if you have a skilled tank you can really get going! Even if my CON is only 30 I was able to manage my MP pool effectively, including hate by using Spiritbind and Soughspeak (sp?) while curing only as needed. I've got a bit of work to do, yes... But I think overall if you pay far more attention it's very possible to survive under these new conditions.

But I agree that MP costs should be slightly lowered, maybe by 1/4th to 1/3rd of what they are now, hate management I do believe is still being tweaked. So expect this to be improved upon likely by 1.19 patch. As for the R45 dungeon, I can't offer any info on this since I haven't tried it yet. I'm a little hesitant to since hearing how much trouble people have. But give it time maybe a week to month after it's been out and it'll get easier. One thing to remember is they did drastic changes to the combat engine and tweaked our MP costs and hate all in the same patch as these instanced raids were introduced. So we have to learn the battle style all over again and in the end it sort of weeds out the skilled players from the ones who just spammed attacks and grew lazy.