Quote Originally Posted by Dubont View Post

5) the r45 dungeon needs a slight nerf. "CRY MOAR!" no seriously, the ogre opens up with AoE spam and the mages are usually dead in the first 30 seconds of the fight which leads to #6. Also, fix it so that if you wipe and have to return, that the mobs don't pop until you're team is inside the room. It is VERY hard to recover from a wipe on that fight as you will probably wipe again before your team is back into the fight (Stupid ghosts..)
I'm gonna have to disagree on this one. Less than 24 hours after the new mid level nm's were added the forums were full of people complaining about how easy they were and how this game holds no challenges. The r45 dungeon is a challenge, it is clearly an example of a dungeon that can not simply be ran through with a party of Archers. Sure soon people will find a quick strat that works well to blaze through it. But in the meantime its a real honest challenge....and it is one we were asking for lets remember.