3 provokes isn't enough. There's also taunt, disorient and accomplice, not to mention having intimidation equipped.
3 provokes isn't enough. There's also taunt, disorient and accomplice, not to mention having intimidation equipped.
like I said, it SHOULD have been enough and the fact that it isn't leads me to believe that the thing is broken. Later on that run, I let the THM heal instead....with a sac 2...after GLA used 3 vokes and 2 ws...and the THM got 1 shotted. Cures shouldn't be bringing in that much hate.
Healer strike is ridiculously foolish and accomplishes nothing
Oh give me a break man stop making excuses. There's a ton of enmity skills and just because provoke isn't auto-hate doesn't mean it's broken. Tell your tank to get a clue and rank some subs.
You honestly must have a problem reading. 3!!!!!!!!! provokes and 2!!!!!!!!! weapon skills (of course with the addition of a few AA hits) That should at least be enough to hold hate from a freaking Sac 2 -.- Stop being a jerk and read for once.
Healer strike is ridiculously foolish and accomplishes nothing
No you don't read - Provoke doesn't work like that anymore, and weapon skills? Weapon skills? Try:
Heavy Slash
Heavy Stab
Accomplice
Taunt
Disorient
Warmonger
War Drum
(and let me guess, he doesn't use intimidation)
Just off the top of my head. Don't even think you can talk about hate because your tank lacks.
how does provoke not work like provoke anymore? If provoke doesn't work like provoke, then it is broken. Derp.
Again, 3 of them should have been enough to hold the hate from a single sac 2 and it wasn't so the ENM generation from cures is much too high.
Healer strike is ridiculously foolish and accomplishes nothing
From update notes:
"Provoke, Provoke II - No longer automatically forces the enemy to temporarily target the caster"
3 provokes and a dollar will get you a cup of coffee.
Provoke is used to raise the hate meter. 3 of them alone should have been enough to hold hate from only a sac 2. It can't, which means that provoke no longer acts like provoke which means that it is broken.
Healer strike is ridiculously foolish and accomplishes nothing
Well damn, looks like you're never gonna win :/ since it's broken, that's the reason, right?
I'm gonna play the game for a while ^^ have fun emobleeding all over forums!
There is no way that SE needs to do anything to nerf the dungeon, Ogre is incredibly easy once u know the strat and have competent players who can execute. We are now farming the end boss with an occasional fail mixed in with final boss which is perfect. Just give it time to learn and figure fights out. Soon as they nerf it more players will be bored with it and says this game is so ez mode again.
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