

Peach Parfait/Khulan Angura on Gilgamesh


Healer strike is ridiculously foolish and accomplishes nothing
We haven't beat it yet. We spent the last 2 days perfecting our strategy, which we're proud to say is perfect now. Would have won on our last run yesterday if it wasn't for a stray elbow drop on a mage and a missed cure on the tank, right as we were running uphill from the ghost teleport. Tank died shortly after reaching the top, which lead to a wipe and we called it for the day. Ogre was around 35%
Our party setup was GLD THM CON CON PUG LNC ARC ARC if I remember correctly. Those were the only 2 deaths the entire fight and there was no downtime for anyone, constant damage from everyone without a single inferno drop going off (all stunned.) I think the elbow drop might have been the only move that hit someone other than our tank, but don't remember clearly.
The fight is hard, and even the slightest mistake can screw it up. We are however confident that we will complete it today, and I will see if we can do a run without any archers. Will post picks if we do, to show that it is possible with only Melee DD.


I'm actually excited to get to 45 to do it >.< First time in my entire time playing.We haven't beat it yet. We spent the last 2 days perfecting our strategy, which we're proud to say is perfect now. Would have won on our last run yesterday if it wasn't for a stray elbow drop on a mage and a missed cure on the tank, right as we were running uphill from the ghost teleport. Tank died shortly after reaching the top, which lead to a wipe and we called it for the day. Ogre was around 35%
Our party setup was GLD THM CON CON PUG LNC ARC ARC if I remember correctly. Those were the only 2 deaths the entire fight and there was no downtime for anyone, constant damage from everyone without a single inferno drop going off (all stunned.) I think the elbow drop might have been the only move that hit someone other than our tank, but don't remember clearly.
The fight is hard, and even the slightest mistake can screw it up. We are however confident that we will complete it today, and I will see if we can do a run without any archers. Will post picks if we do, to show that it is possible with only Melee DD.
Also I want to see the other dungeons they have planned!
Peach Parfait/Khulan Angura on Gilgamesh
This has to be the fastest growing thread I've seen in a while here lol.. I just can't look away!



You could have just written "I want easymode back!"The update was awesome, but it had some severe bad sides and a few other things that need tweaking.
1) Cure MP costs. They are much too high and before anyone says "But 11's were high!" yeah, but a cure 3 wasn't 135MP
2) Raises need to be on separate timers. What's the point of having 4 different types of raises, as a CON, if we can only use 2?
3) Stats need enhancing. Aside from VIT and MND, they do next to nothing.
4) Gear damage from death needs to be abolished or reduced. Every dungeon run, I come out with at least 3 pieces of broken gear. This is unacceptable considering people want close to 10k to repair something...
5) the r45 dungeon needs a slight nerf. "CRY MOAR!" no seriously, the ogre opens up with AoE spam and the mages are usually dead in the first 30 seconds of the fight which leads to #6. Also, fix it so that if you wipe and have to return, that the mobs don't pop until you're team is inside the room. It is VERY hard to recover from a wipe on that fight as you will probably wipe again before your team is back into the fight (Stupid ghosts..)
6) Enmity needs to be fixed. The current system is severely flawed. A GLA used 3 vokes and a couple of WS on a mob, I cure 3'd once...mob turned around and bam, 1 shot.
Would have saved you quite a bit of time and would have said the same thing.
No thanks. Now the game is beginning to be a challenge, let's keep it that way.


Also, Dubont: Why not simply use a bot like proposed in the other thread?
Works for crafting, why shouldn't it work for MP management also?
Perhaps one that can play the game for you?



I'm quite sure quite a few people posting in this forum expect Yoshida to drop from a cab every evening and ring their doorbell: "Hello sir, I've come to level up your character sir, oh, by the way, do you want me to run the dungeons for you as well?"
So much hate here... it is sad
<cool FFXIV image here>
It is getting pretty heated, but I'm sure the philosophy behind the dungeons was to make them with jobs in mind. A paladin will function better as your tank than a gladiator, a white mage will heal better etc.
So it's pretty tough now, but I expect it to get a lot easier once we have them.
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