SE just doesn't seem to think about how systems like this can be abused. Kind of like how when "ready check" was first added, you could spam ready check during combat, causing that window to harass all 24 players in CT. No one knew who was initiating it, and you couldn't attack until you minimized the window.
There will be drama. Imagine a small FC of about 12 raiders, where one guy is on hostile terms with 4 or 5 members, but stays because he is personal friends with one or two officers. People roll on gear, have arguments, get a little fight in them, say some mean things. The majority of the FC members talk privately with the leader about getting rid of the guy, and they come to the agreement that he needs to leave. Oh, but wait, he doesn't WANT to leave. And now he has a private room, so they can't kick him. Then you've got a stand off where one guy with a private room tells the other 11 members of the FC to leave.
So now you call SE with an harassment report, right? But you never would have reported this guy originally. You wouldn't have brought it to SE's attention, because the FC can handle it's own drama with the right tools. Now how long will it be before SE responds? What will their "official" policy be? Do they return loot stolen by company chest ninjas? Not that I recall. So how are they going to handle this situation?
Now after a patch or two, FC leaders can kick anyone. But maybe the FC leader gets upset, and kicks a bunch of players he disagrees with. Maybe it's a 200+ member FC, and the owner decides to remove inactive players. How many players will log in, suddenly down 300k with no private room, and file harassment reports against the leader? They would normally have just found a new FC, but since they lost something, they grab SE's attention. What will SE's response be? To punish the FC leader? Or to punish the individual players for "abusing" the report system?


Reply With Quote

