


If it work like every other open-world enemy, the non-claimer need to do at least ~ 30% of the damage to get creditsAlso I tried to be nice and hold it so more people could come but what happened was a crowd started building up and once someone started attacking there were so many people waiting that it was over in 5 seconds and most didnt even get credit for the kill. It sounds nice to wait and let people get there but theres really no point once about 10 people are there.
Everyone seems to be concerned with the extra 20 allied marks for naul but it seems to me with all the work needed to get him and alex costing 200 this isnt a very time efficient way of getting alex. Has anyone tried going after the S rank mobs? anyone get a confirmed kill and can state how much AM they got for it? As it stands it seems to me myth farming is still by far more efficient.
sadly it doesnt matter where it pops, the first 4 ppl to reach it have it dead in 30 seconds and the other 100 people on the way are screwed. i dont blame those who kill it!!! but i certainly do blame a very poorly implemented 2k hp nm that the entire server is after on se and a very bad idea/plan. it needs adjusting today...right now se plz or allow us to pop it with the bill ourselves.



At the Hunt board it only shows Naul as the elite hunt. How do you see the other elites hunts from A & S rank? I don't think I saw another bill for it. Do you have kill Naul to see the next ranked elite hunt?
From what I gather, there are 3 monsters that spawn in an area, find a Hunterscholar in said area, they will tell you the names of the marks along with their rank and a small description.
I haven't managed to down Naul yet due to crowds, so don't know what the bonus is for taking out the mark that you have the bill for, but have downed a couple of others in different areas and got 20 seals for both, plus myth and soldier tomes on one of them - I mainly healed non party members on one so maybe my participation wasn't sufficient for tomes.
Last edited by KillyBamp; 07-09-2014 at 09:07 PM.

Sat around for hours for Naul yesterday for it to spawn and be killed before half of us could even get there... =.= The elite marks should have more HP and take a bit longer to be killed.

Downed the Garlok an hour ago. 200 myth, 20 seals. Someone in the group got a bloody book.




Wandering around the Sepulchre in Southern Thanalan yesterday, we stumbled across a mark named A(something, I forgot, sorry) the Ashen. Worth 5 seals, 30 myth, 10 sol. Zombie music played while fighting him. XD There were two of us and a bird and he was an easy take down.


So is there really a point to dungeon roulettes now if you can get 200 myth for killing one mob?

If that was the issue and it was houndreds of players hitting it.... Problem is that 5 players can kill it in 20-25 seconds... So something is not ok
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