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  1. #1
    Player HoneyBoy's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    48
    Character
    Honey Boy
    World
    Hyperion
    Main Class
    Pugilist Lv 50

    Simian Thrash graphic change please!

    I know most of the Pugilist are going to rage out over how great the stupid giant purple ball is but it fricken sucks. I hate that I cannot see my character on most mobs because the giant purple ball of doom is in the way.

    Grats to Lancers for the badass Doomspike II and Chaos Thrust graphic changes!

    Please change Simian Thrash to be less obnoxious graphically and maybe faster with auto attack implemented please

    Infact, please change most of our Pugilist graphics to be a tad more unique since most of them look lame(duck down and strong arm right hand......yay!).
    (13)

  2. #2
    Player
    MeowyWowie's Avatar
    Join Date
    Mar 2011
    Posts
    1,162
    Character
    Meowy Wowie
    World
    Balmung
    Main Class
    Pugilist Lv 70
    I'd rather see them remove the "evade" part than change the visual effects. ST isn't even that great of a WS, and because I have to evade for it, I never use it. Jarring strike is much better, less tp and stun.
    (8)

  3. #3
    Player
    Crayge's Avatar
    Join Date
    Mar 2011
    Posts
    31
    Character
    Ka'lowe Khelder
    World
    Excalibur
    Main Class
    Pugilist Lv 60
    I have to agree about the effects on Simian Thrash - they it is obnoxious how overwhelming the giant balls of light are and that you can't even see your character's animation while doing the weaponskill.

    I also agree about the potency of the weaponskill vs. its functionality. If you are going to make it that difficult to pull off, use buffs with, and have it incapable to use in a BR - then balance that difficulty with a stronger hitting WS or something to make it worth the inconvenience.
    (5)

  4. #4
    Player
    Meleena's Avatar
    Join Date
    Mar 2011
    Location
    Lominsa
    Posts
    671
    Character
    Meleena Steelheart
    World
    Odin
    Main Class
    Pugilist Lv 74
    +1

    Giant purple ball should go, we lose all the neat animation over a very large stupid effect.
    (7)

  5. #5
    Player
    Yazoo's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    123
    Character
    Yazoo Ramoir
    World
    Sargatanas
    Main Class
    Miner Lv 50
    +1
    HUGE purple balls of light must become small.
    (4)

  6. #6
    Player
    NoctisUmbra's Avatar
    Join Date
    Mar 2011
    Posts
    2,546
    Character
    Noctis Umbra
    World
    Excalibur
    Main Class
    Pugilist Lv 50
    Yea it doesn't need a major change, the animation itself is fine. That obnoxiously large purple ball has got to be reduced though.

    +1
    (3)

  7. #7
    Player

    Join Date
    Jun 2011
    Location
    Gridania
    Posts
    246
    I almost had a seizure the first time I saw it used on Great Buffalo. Huge, 300 foot balls of light flashing.
    (3)

  8. #8
    Player

    Join Date
    Mar 2011
    Posts
    327
    Is it just me, or does it seem like the size has been toned down in 1.18?
    (0)

  9. #9
    Player
    Gennosuke's Avatar
    Join Date
    Mar 2011
    Posts
    287
    Character
    Gennosuke Kouga
    World
    Ragnarok
    Main Class
    Conjurer Lv 50
    Pug needs desperate change for all animations. theyre all mostly identical as stated, duck and hit and large ball effect.
    Why not be more creative? FFXI monk had some good animations. Asuran fists and others.

    Please make every ability unique and have a completely different animation. not duplicate animation with a slight change in ball colour. thats just slack.

    Revamp all pug abilities/animations please !
    (0)

  10. #10
    Player
    Lienn's Avatar
    Join Date
    Mar 2011
    Posts
    1,949
    Character
    Lienn Deleene
    World
    Gungnir
    Main Class
    Alchemist Lv 50
    I agree about the ball obly...it shoulf be replaced with some "breaking" battle effect like flying particles everywhere instead of this ball. It was acceptable before, but with the battle effect increase it just became too ugly.

    I like most of PGL animations tho...i guess only pounce really would deserve a quick animation revamp. And victimize maybe...even though i like the "burning fist" effect. Better than that only if they make it like those WWF dudes that first use left hand to put the target in position for them beat him with right hand. Also, victimize reminds me a similar action from FFT serie where the monk uses a burning fist action with low accuracy but that destroys the target if lands.
    (0)

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