Quote Originally Posted by Garlyle View Post
I'm scared to ask but

...What's Parley? Is this a returning thing from 1.0 I've never heard of before?
Yes!

And it was the symptom of the main design choice which turned 1.0 into a big FAIL - making crafters able to defeat storyline bosses in the most annyoing (and incompletely implemented) way. Instead of "fighting", you "discussed" a matter with them ... using a horrible, simple mini-game which was far from usual FF minigame standards.