Mini - I think this is a great idea. Ignore the negativity.![]()
Mini - I think this is a great idea. Ignore the negativity.![]()
Player



Last edited by DubstepNinja; 07-08-2014 at 05:16 PM.


And you should do the Japanese a favour by not calling them Japs. It's an offensive term.
http://en.wikipedia.org/wiki/Jap
http://www.oxforddictionaries.com/de...on/english/Jap
And you seem to be mistaken. Most English speaking players play in JP servers not because they are totally in love with Japanese people. They play it because of ping. And now the OP is trying to narrow the gap in communication by learning some Japanese.
Yes there is an English speaking community on JP servers but why in the world should they remain strangers to the other major part of the community? Why not learn the same language?
I get 80ms on the JP server and 350ms for the NA server. It's obvious which I would prefer, to play more competitively.
Last edited by Pantz; 07-08-2014 at 05:23 PM.
There is no way for me to play on english speaking server. Ping is not good (Above 350-380++), in JP server I could play more comfortably.
By doing so, I do everyone a favour in better response on dodging AOE.
Player



The downside is that you have to learn traditional because that's what most Japanese use。 For example, chicken in Japanese is 鶏 vs simplified Chinese 鸡。 I think learning Chinese first would be good if you were going to go hard into it, then eventually transfer over to Japanese but otherwise if you have no interest in learning it at all, it's probably better just to slowly work on kanji from the bottom up.I didn't mean to say it's identical and can be understood right away. It's absolutely right that the Japanese use of it evolved during the centuries. I wanted to point it that it's an easier way to learn them, especially since traditional mandarin is the root of the Japanese language. At least it was a lot easier for me, after I first failed at Kanji.
Player
It's not. Only for people who are not networkers or others who daily work on protocol level. Ping in gaming is one of the biggest urban legends. Completely different protocol, completely different layer, it's packages are always priorized over "actual package payload" ... and pinging a game server is not even suitable for treating it as a best case scenario, since it's often routed over different paths. pinging a server only serves one purpose: to see if the host is alive. In gaming context, it's a feelgood myth for technically inexperienced people, and, of course, a marketing gimmick to sell "better ping times" by raising the ICMP priority in a router slighty, thus decreasing the tcp throughput in the worst case.
tcpping would be correct, though. But nobody uses it while measuring. Something like udpping for typical streamed game content does not exist, since udp is one-way only.

They need to remove J E D F tags
Believe it or not, I can understand Japanese and can write it
But they kick because I have E tag despite I able to play, know mechanic, understand JP and able to chat with them
By the way ... maybe I do something wrong, but aren't those tags a typical example of XIV development coming to a full stop at 80%? Whatever I do, after each new login they are reset to my client language only, but not to the languages I actually speak and set in the game itself. I nother words: Remove them, since they are useless anyway.
But well, since the settings are so non-intuitive, maybe I just have not found a secret hidden checkmark somewhere. So an info would be appreciated ^^



There's many times I've been in DF, I see the tank doesn't know what he's doing. I see his tag as [J]. So I attempt to facilitate communications. No response. I try in English. Still no response. It's so irritating when they can't understand either of the languages you try to use. Which means, the people who kick you don't even try before they kick. That's what we call, "jerks".
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