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  1. #1
    Player
    tymora's Avatar
    Join Date
    Mar 2011
    Posts
    1,724
    Character
    Tymora Estrellauta
    World
    Balmung
    Main Class
    Thaumaturge Lv 90
    Here is where it goes counter-intuitive. It appears that increasing levels of food doesn't give you increasing benefits. The bonuses remain the same, just that the requirements for the bonuses (stat and affinity) changes.

    Coming from FFXI myself, it is 2nd nature to check online databases while playing. But FFXI does show food effects in the status update...
    (0)

  2. #2
    Player
    Estellios's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    4,250
    Character
    Yoso Carrasco
    World
    Hyperion
    Main Class
    Monk Lv 77
    Pretty sure they have said that food stats would be displayed on the item itself next update. And a dev response recently said stat changes from buffs will be reflected on the stat screen starting at that point, too, and food is a buff so I'd imagine that would be included.

    I personally think it was nice that the food had different bonuses based on your stats since it meant that more food would be more releveant (in contrast to FF11 as I'm sure you know has hundreds of food items but the number that were actually made/used was sooo very few). With physical level going away I'm guessing that our stats will be geared so that we will automatically be in range of optimal rank food of our level (ie: high ranked mages will have their stats already tailored to get optimal boosts from the highest ranked sweets)
    (0)
    Last edited by Estellios; 07-27-2011 at 08:58 AM.