Sparktacus started a whine thread and people killed it, makes me sad.
Sparktacus started a whine thread and people killed it, makes me sad.
The guy sounds like a wrecking machineRan a new dungeon last night. The BLM was probably about i72 average.
I think he really enjoyed the buff - ST rotation was B3-F3-F3-F3-T3-B3-B3- and repeat.
Then when there were two or more targets: B3-F3-Flare-Transpose-B3-B3- and repeat. (If transpose wasn't up, just waited)
So not too worry - there is still one BLM (despite suggestion of a rotation having F1 in there and using F3 procs when they occur) that is not much more powerful due to the buff. I'm sure in time he may get DPS equal to the tank, and maybe the BRD, but by then NIN will be out and you can throw stars at him instead.
Why do you even care?
This isn't World of Warcraft. And even in World of Warcraft there are plenty of players that are going to tell you that your performance as a player across the board is more important than the class you play.
Just because a class is strong in this game doesn't mean you're going to see 3-4 of that class in every run. Back before I quit we had two BLMs in our group and one of them wanted to be Summoner because he thought it would be better for the group. No idea what he's doing now, but wouldn't be surprised if they were still running 2 BLM.
So really, what is this about? Afraid you aren't going to top meters? Think you have to have the crown so people in a group environment can appreciate the role you play in their group?
psh
Just play the game.
In chat, "Mind if I offer you a little advice on rotation? Help make you a killing machine!" (no response) "Try F3-F1-F1-F1-F1-B3-full mana-F3-F1 and repeat. Use F3 free spells when they come up on single targets."
Response: "Lol! No keyboard. I'm on PS4"
"F = fire"
And then I just left it alone. Didn't want to push it. We did make it to the final boss though.
well you tried to give advise at least, certain when he reaches coil others will be vocal![]()
FYI foe doesn't reduce bard's dmg dealt, or atleast the last time I checked and haven't heard any changes to that. So singing Foe's is always a win. (Unless ofc your healer diea and you don't have mp to sing some mage's ballad)
"Sent on Android device"People need to remember that a healer's job isn't to heal HP
but rather to prevent HP from reaching 0
That's what he said, "!=" means "not equal" in coding.
I've always wanted Freeze to have have like a 5 second "Frozen" effect, where the affected whatever is stunned and would take X% extra damage from the next fire element spell, but the effect would end when hit by the spell in question. Make it work on bosses without the stun effect and give it a 1 minute CD or whatever, and maybe it could find some more uses than just casting it on squirrels.I say more power to 'em! It's not like the boost is being given to Flare or anything. Though in honesty, I would like to see Freeze given a little something extra for the trouble of being Flare's opposite. Like... maybe a Petrify-esque effect with diminishing returns or something?
Well, something like that, anyway.
Yoshi-P is doing his best and is patching Endwalker. Please wait warmly until it is ready.
me i have a question, yes now the blm have get a small buff for compensate fight like in BC2, however... don't that boost is too powerfull for the rest of the content? because that the question after all, the game is not endgame only.
Monk dps is powerfull on long fight where you don't loose your buff, on short fight blm and drg destroy this easily. other point, what is the tradeoff of the blm so far: no mana trouble, no position, no combo, ranged... i like how people forget how blm is an easy class to play in comparaison of the smn and mnk and come to say that. if they don't want to reduce AoE damage, what i understand, maybe reduce the mana regeneration from the ice states. i dunno for me the buff make the blm overpowered in all the other content exept bc2... and that a big trouble!
BLM is fine. Damage potential is high, but RNG tends to balance it out. People tend to forget that BLM damage, while spiky, is slow when RNG is unkind. The rotation is simple, but being able to anticipate correctly separates good BLMs from the rest. Poor positioning and timing is extremely detrimental since entire casts or vital procs can be wasted. Can't just duck out for 1 sec and immediately resume your combo lol.
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