Page 6 of 10 FirstFirst ... 4 5 6 7 8 ... LastLast
Results 51 to 60 of 98
  1. #51
    Player
    Ragecake's Avatar
    Join Date
    Aug 2013
    Posts
    93
    Character
    Ragecake Etherage
    World
    Gilgamesh
    Main Class
    Thaumaturge Lv 50
    Quote Originally Posted by Kenji1134 View Post
    They did actually nerf our AoE dps by messing with the mana tick after Flare...
    This wasn't a nerf. It was a fix to mana tick abuse. BLM AoE was strong before Endless Flare, and will continue to be strong.
    (0)

  2. #52
    Player
    Umero's Avatar
    Join Date
    Aug 2011
    Posts
    283
    Character
    Mero Mero
    World
    Sargatanas
    Main Class
    Thaumaturge Lv 50
    Quote Originally Posted by Kenji1134 View Post
    They did actually nerf our AoE dps by messing with the mana tick after Flare... Basically the same thing they did with Fire 3.

    So, hope everyone's happy now. AoE rotation is weaker, and clunky again.
    omg, can someone confirm that this is true?
    (0)

  3. #53
    Player
    Malevicton's Avatar
    Join Date
    Sep 2013
    Posts
    969
    Character
    Zappa Dattic
    World
    Behemoth
    Main Class
    Thaumaturge Lv 60
    Quote Originally Posted by Umero View Post
    omg, can someone confirm that this is true?
    "An issue wherein thaumaturges and black mages were able to cast multiple fire-based spells under the effect of Umbral Ice I or II."
    -the last bullet point under "resolved issues" in the patch notes.
    (0)
    When in doubt, assume sarcasm

  4. #54
    Player
    Umero's Avatar
    Join Date
    Aug 2011
    Posts
    283
    Character
    Mero Mero
    World
    Sargatanas
    Main Class
    Thaumaturge Lv 50
    Quote Originally Posted by Malevicton View Post
    "An issue wherein thaumaturges and black mages were able to cast multiple fire-based spells under the effect of Umbral Ice I or II."
    -the last bullet point under "resolved issues" in the patch notes.
    aw... how lame. it used to be so much fun when we could double-dip spells during UI/AF phase changes. They "fixed" it. later on, it was fun to do infinite flare. And now they "fixed" it again.
    They have made BLM a boring job all over again, now.
    (1)

  5. #55
    Player
    Ragecake's Avatar
    Join Date
    Aug 2013
    Posts
    93
    Character
    Ragecake Etherage
    World
    Gilgamesh
    Main Class
    Thaumaturge Lv 50
    Quote Originally Posted by Umero View Post
    They have made BLM a boring job all over again, now.
    >mfw playing a job as intended is boring.



    Don't play BLM then lol. Had no idea Endless Flare was so special to people.
    (1)

  6. #56
    Player
    Umero's Avatar
    Join Date
    Aug 2011
    Posts
    283
    Character
    Mero Mero
    World
    Sargatanas
    Main Class
    Thaumaturge Lv 50
    Quote Originally Posted by Ragecake View Post
    >mfw playing a job as intended is boring.



    Don't play BLM then lol. Had no idea Endless Flare was so special to people.
    Well, I take my word back.
    I should say, "they have made BLM a less interesting job all over again, now".
    (2)

  7. #57
    Player
    Malevicton's Avatar
    Join Date
    Sep 2013
    Posts
    969
    Character
    Zappa Dattic
    World
    Behemoth
    Main Class
    Thaumaturge Lv 60
    idk i found flare>flare>transpose to get kind of boring after a while. Now we'll actually get some use out of f2 and have a slightly more dynamic rotation, albeit with less pretty lights. I get why people preferred infinite flare, but the intended rotation is pretty sweet as well. At least try one dungeon or something before making sweeping and subjective proclamations on behalf of all black mages.
    (1)
    When in doubt, assume sarcasm

  8. #58
    Player
    Umero's Avatar
    Join Date
    Aug 2011
    Posts
    283
    Character
    Mero Mero
    World
    Sargatanas
    Main Class
    Thaumaturge Lv 50
    double flare is just one of the case. there are quite a few moves that can be used with the mp tick trick, though, most ppl probably found it useless. It was fun to play with it in my opinion at least. All in all, they have taken something that has already been there (working as intended or not) from us. That obviously makes the Job less interesting.
    (1)

  9. #59
    Player
    MachaMaeve's Avatar
    Join Date
    Mar 2014
    Posts
    36
    Character
    Macha Maeve
    World
    Siren
    Main Class
    Ninja Lv 56
    Quote Originally Posted by Aeriya View Post
    I COMPLETELY disagree. I worked my butt off to lvl up BLM as it is my main, I have an animus and ilvl 96 so far. And what happened when coil T6+ was released? Suddenly no one wanted BLM as much in their groups. Why is that? Because unlike ALL of the other dps classes, we're the most immobile class. So I WELCOME this Single Target buff.
    Agreed. Every other DPS class can still dps while moving. I love BLM but its not my main specifically because in fights that require constant movement it is just not very feasible. The added damage that blm can probably wont completely fill that gap but its something.
    (1)

  10. #60
    Player
    Ringabell's Avatar
    Join Date
    Jun 2014
    Posts
    72
    Character
    Sidney Dawnbreaker
    World
    Cactuar
    Main Class
    Scholar Lv 74
    No way is BLM now WAY too powerful. I'm really enjoying the power boost, though I miss my mana tick manipulation.
    (1)

Page 6 of 10 FirstFirst ... 4 5 6 7 8 ... LastLast