I don't understand the rage against a suggestion to tweak aoe dps balance after this. It seems like it would be logical. Everyone always said "BLM is supposed to be weaker, it's the trade-off for their AOE damage."
But now that the raiding content isn't geared toward that balance, the need for a ST buff seems to throw that out the window. I realize they will still be behind melee, but if they're now much more competitive in ST damage, I don't see why other classes shouldn't end up more competitive in AOE damage.
I don't buy the "who cares AOE doesn't matter in end-game" argument either. For one, it's just not a good reason to not work toward a balance. If they don't ever do it and then do make another T4 or something, then BLM becomes arguably too valuable. Plus, it's kindof a straight lie anyway. Pretty much any BLM will claim to get a significant dps increase by getting opportunities to flare even a couple targets (bulbs, dreads).
In any case, it doesn't matter. The majority of the game's content is not end-game. You spend just as much, if not more time in Bray speedruns capping your soldiery or getting myth for alts/relic etc. It's not insane that you should want to play your main job without much of a loss of efficiency in light of these buffs. Is there an absurdly huge difference between a BLM and non-BLM SR? No, but it's significant and min/maxing matters to a lot of the community.