He has confirmed that both are DPS. It would make absolutely no sense for a class to be a DPS and its only job to be a tank. Yoshi has also said, numerous times, that Ninja as a tank is simply ludicrous.
They have in fact confirmed ninja is a dps numerous time, and if you want to use a comparable, spineshatter and dfd also animate hitting the mob from the front on pin point targets. You can hope and dream all you want ninja is not going to be intended to be a tank in this game.Lollie, I know he is soloing, but imagine it in game... That move is meant to be cast from the front... From any other side it simply is going to look kinda strange... Imagine a dog tipe enemy, or one that is long, performing it from behind is... Strange... That's my opinion.
And again, pretty sure they confirmed the class is a dps, nothing about the job
http://www.dualshockers.com/2014/06/...dual-wielding/
and 5th paragraph enjoy.
Tell me where YOSHI told that it's going to be the only job... Come on guys, YOSHI loves to give big and exciting surprises!!! And again, post exactly where they told that both things are dps... Pretty sure it just said the class is... ( can be my mistake cause I'm pretty excited about this hahaha)
But... But... Where is thief!? /criesThey have in fact confirmed ninja is a dps numerous time, and if you want to use a comparable, spineshatter and dfd also animate hitting the mob from the front on pin point targets. You can hope and dream all you want ninja is not going to be intended to be a tank in this game.
http://www.dualshockers.com/2014/06/...dual-wielding/
and 5th paragraph enjoy.
Yoshi also hasn't said that they're going to be giving players free subscriptions and that we'll be able to create our own city-states to depose the existing ones.
Just because it hasn't been said doesn't mean that it's going to happen or is even remotely *likely* to happen. Yoshi announced Rogue and Ninja and then said that we'd be getting new healer and tank *classes* (which, given the game's model, also means jobs) with the expansion. If the devs had any plans to give Rogue a second job, you can be damned sure they'd have said it somewhere.
Seriously, it's like people need an explicit statement contradicting their wild theories before they're willing to accede to common sense.
Rogue *is* Thief; Yoshi actually wanted it to be called Thief. The only reason it's *not* called Thief is because it wouldn't make sense for a Thieves' Guild to be sanctioned by a city-state; it has absolutely nothing to do with planning on adding Thief at a later date (nor does it make the slightest bit of sense that it will ever be added; the only logical role for THF would be DPS and you're not going to get 2 jobs of the same role stemming from the same class because they'd be too similar to justify development of the second).

Just what this game needs. Another DPS. Wait times will go from 20-30 minutes to an hour or more in DF. On the positive side it will reduce my wait time form 5 minutes to instant.
Some people are like Slinkies - not really good for anything, but you still can't help but smile when you see one tumble down the stairs
I'm not sure if they directly called that Ninja is DPS. But they said it 'bout like this: "Ninjas will be dealing damage by using mundras(not entirely sure 'bout the word) and is not so movement heavy as monk for example is" which pretty much implies that it's DPS.
"Sent on Android device"People need to remember that a healer's job isn't to heal HP
but rather to prevent HP from reaching 0


All Thieves are Rogues, not all Rogues are Thieves. Hopefully that makes sense for ya. I thought it was sort of interesting that FF went that route. D&D did it when they switched Thief for Rogue in 3ed back in the late 90s. But I think the reasoning is the same. Thieves are well.. thieves. They steal stuff. Rogues can do that. But they can function as scouts and 'locksmiths' as some call them. I think we're going to see more of the scouting aspect here with stealth which could be fun to use in some situations.



I thought rouge was a color.
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