Could someone explain what they mean by this?
Is the myth from dungeons being raised? WP is only 30 myth now but will I get more? That is just an example I'm using.
Could someone explain what they mean by this?
Is the myth from dungeons being raised? WP is only 30 myth now but will I get more? That is just an example I'm using.
They will compensate people, who will stop doing trials, cause of adding extreme primals to the trial roulette![]()
The older dungeons aren't getting any extra Myth; however, the dungeons that were the Expert Dungeon are getting their Myth totals raised. That patch note is talking about the distribution of the tomes from the bosses (in other words, it's a measure to prevent people from doing 2 bosses, then dropping because they don't need Soldiery later in the week).
I'll use Wanderer's Palace as an example since they didn't change the total number of tomes.
1st Boss - Keeper of Halidom drops 10 mythology
2nd Boss - Giant Bavarois drops 20 mythology.
3rd Boss - Tonberry King drops 0 mythology, 10 soldiery
There are a total of 30 mythology and 10 soldiery. Since they didn't change the total number of tomes, the only other option would be to redistribute them.
For example, they may change it like this:
1st Boss - Keeper of Halidom drops 10 mythology
2nd Boss - Giant Bavarois drops 10 mythology.
3rd Boss - Tonberry King drops 10 mythology, 10 soldiery
Still 30 mythology, but they adjusted how many is dropped by the bosses.
I'm just annoyed that they're increasing myth on some dungeons and decreasing soldiery.
Guys, Guyyyyyys. There's no need to cry wolf just yet. We don't know how much Soldiery the three new dungeons will give. If they give at least 45, just like the current batch of Expert dungeons, Soldiery will have actually been increased! Couple that with the ability to get tomes with Allied Marks as well as Frontlines and we'll actually be in a better place in general to get them.
As for the "tomes have been adjusted" thing, I agree that the most logical conclusion to make is that they're spreading rewards, particularly Myth, across all three bosses to deincentivise 2 boss runs.
Speaking not, that the limit of soldierly tomes is so low, that it was too easy to cap it. 70 from expert roulette, 5 from low level, 20 from high, and 15 from trials. That gives you 110 a day... 4-5 days of dailies and you got capped - and that's without Coil.Guys, Guyyyyyys. There's no need to cry wolf just yet. We don't know how much Soldiery the three new dungeons will give. If they give at least 45, just like the current batch of Expert dungeons, Soldiery will have actually been increased! Couple that with the ability to get tomes with Allied Marks as well as Frontlines and we'll actually be in a better place in general to get them.
As for the "tomes have been adjusted" thing, I agree that the most logical conclusion to make is that they're spreading rewards, particularly Myth, across all three bosses to deincentivise 2 boss runs.
I could care less if the soldiery is reduced in the dungeons we already have today, because I'm sure the new dungeons will still drop the 45. I usually cap on Soldiery by Wednesday or Thursday evening anyway.
I'm glad to see the extra Myth both in normal dungeons (Bray, Hala and Amp) as well as the increased roulettes, increased CT and the bonus for new players. Will make finishing off my second set of Atma/Animus books a little faster.
People actually do this? I run an expert a day if I feel like it. You won't catch me in a low level dungeon on a 50... But then I also have two characters and the notion of capping tomes has been tedious since November. I hope that frontlines and hunts give decent amounts of tomes.
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