The title says it all. I think the game is entirely too innertwined with crafting. I am fine with there being crafting classes and quests in the game. However, repairs are just too much of a burden right now. I'd like repair durability either removed or greatly scaled back. I'd like to play an 8 hour day before I need to even worry about gear damage.

Also, I think that crafting your own gear is nice and all. But the current system forces me to buy or craft my way to success. With the implementation of more NMs, endgame, etc., I would desperately like to see high-end gear that is the best of its class/level/type that you could only get through blood. In other words, the very best gear in the game should always always be gear from NMs and Endgame. Thats gear not materials!! Nothing would disappoint me more than to fight and beat Bahamut, only to get materials instead of actual gear drops.