Pretty much this, at least without not compromising Yoshi's vision for the game in regards to content that is going to exclude a portion of the community.They really can't. There's no limit or class restrictions, and it's not instanced. The main reason why bosses are engaging is because of their instanced arena's. Interact with this item, protect this structure, fall of this map, hide behind this. It's going to be really hard to add any of that to an open world boss.
Im worried about the part where you say there is no CLAIMS, meaning a behemoth and odin zerg, if they made them pop more often but with a one party claim system would be better, you would have to know the NM mechanics and work hard to get them down.http://forum.square-enix.com/ffxiv/t...43#post2242343
YESSSS!!!
Oh god I'm SO excited for the hunts to come to the world.
Especially their non-instanced description sounds so good.
Also no claims! AND they can't be tracked down by fate signals!!
I'm sure these will breathe new life to the open world.
What do you think and what are you hoping "the Hunt" system will be like?
Does the implementation sound like something NM opposers still hate?
And teach others how to beat them, I remember in XI stopping to watch a party beat an NM and learn from them a lot.
Last edited by elreed; 07-08-2014 at 05:13 AM.
The problem with a NM claiming system is that you will have the same groups constantly camping and keeping the more general and casual player base from participating in them, which is exactly the reason they don't have a claiming system on these.Im worried about the part where you say there is no CLAIMS, meaning a behemoth and odin zerg, if they made them pop more often but with a one party claim system would be better, you would have to know the NM mechanics and work hard to get them down.
And teach others how to beat them, I remember in XI stopping to watch a party beat an NM and learn from them a lot.
I think the NM will be up every time the conditions are meet, with a internal cooldown after defeated. The idea should be the mark will be up many times every day. So, you find him, call for ppl and zerg it, get the reward from your quest mark, and you have the rest of the week to kill the same mark till the week reset.
It that case, the only way to make it different from FATE, is that the NM have some AoE that hit for so much that kill player left and right or have kind of mechanics that need to be coordinated. In that case, ppl will be forced to make "groups" balanced depending on NM you are fighting on.
I think they could add a lock out timer, after the NM is pulled you have like 45 sec to join the frey or you are locked out. That way it become like a hunt, be there READY to kill, not just wonder and jump on a elite mark that will mostly will kill you in sec if you unprepared. that would be so much fun and in OPEN world.
Final Fantasy X
http://www.yunittokeishin.com/
Yunitto Keishin, A Free Company for Everyone, But not for Anyone!!
Are we going to finally see the Garlock that has a lair behind Costa del Sol?
Not at all, if they make it in a way where you need to pop em with an item like luring an NM with a piece of meat to pop, you would have your own NM just for you, about behemoth and Odin, why not make those like Chimera fight? I don't see a real problem making those an instanced fight for a party to kill em following certain tactics instead of zerging them without any knowledge.
just my humble opinion
Only if you can enter the instance only at random times (with a 10 minute time window), and not when you want.
Damn I am so pissed off.. I was so looking forward for this.. And all we have is still FATEs.
(NM) FATEs SUCK!!!
I never had fun bashing no challenging big monsters either with 100 people or alone. Not even Odin was fun...
There's absolutely no atmosphere with this system.
I wish they would go back to traditional NMs - at least only for the NMs..
FATE is only in the regular hunts. There is no FATE in the Elite Hunt.Damn I am so pissed off.. I was so looking forward for this.. And all we have is still FATEs.
(NM) FATEs SUCK!!!
I never had fun bashing no challenging big monsters either with 100 people or alone. Not even Odin was fun...
There's absolutely no atmosphere with this system.
I wish they would go back to traditional NMs - at least only for the NMs..
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