I disagree, I like how Yoshida wants variety and SPECIALLY how he wants to add more server involvement. Not just people on their own all the time.Sounds as bad as fates to me. Another potential fail on the devs part. I only use potential because we have not experienced these yet. unless they require a strategy besides throw bodys at it, it is fail.
Mindless zerg fest, no working together to get stuff done.
These will be no different the Odin and Behemoth... epic fail. Boss fights without some kind of claim mechanics DO NOT WORK.
These should of been made either like XI , which the casuals would violently revolt against, or utilize the leve/map style system that is in XIV. Where it can be locked to a group but force spawned.
I love that SE is working on openworld stuff, but OMFG abandon the GW2 dynamic event fate bs. It is just garbage.
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