Quote Originally Posted by Kitru View Post
FB>SB>SS is *exactly* the same as FB>SB>SB... that you're arbitrarily using a cross-class ability that's identical to your class ability.
GCD games ALWAYS have this issue. Too many identical abilities with no variation aside from a name. But GCD games run into severe balancing issues if they make every abilitity (available at different levels) do different damage without replacing under the guise of an 'upgraded ability.' Rift is a larger and prime example of the OP issue and yours. You could equip 3 classes within an archetype and 60% of the skills were the same and garbage. But then you look at a game like EQ2 having individual abilities that rank up, have AA enhancement and separate cast/recast timers... well, you used all your abilities except for a very few abilities.