Page 6 of 9 FirstFirst ... 4 5 6 7 8 ... LastLast
Results 51 to 60 of 90
  1. #51
    Player
    Logo's Avatar
    Join Date
    Aug 2013
    Posts
    332
    Character
    Thera Logo
    World
    Sargatanas
    Main Class
    Lancer Lv 52
    For every person repeating the same thing "Don't use them".
    You are missing the point.

    The point is, coming across other people while traveling builds immersion and community.
    Which this game has none of (do to a number of factors).

    I think there just needs to be a better balance between ease of playing and a structure that develops and fosters a community.
    Thank you, drive through.
    (2)

  2. #52
    Player
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    4,964
    The problem is much larger than the aether nodes themselves.

    The world itself needs a reason to be traversed instead of skipped. I unfortunatly have to inform people often that this game is nearly 100% focused on instanced content and they have put the open world the created to no real use.

    The only hope we have is if they have a shift in gameplay direction in the coming expansion pack, it's possible showing the current appearance of players burning themselves out on instanced and locked out content. You can only tell people how often they are allowed to have fun before they decide to pack up and go to a game that let's them play whenever/wherever with whoever they want.
    (1)

  3. #53
    Player
    RakaMaimhov's Avatar
    Join Date
    Aug 2013
    Posts
    236
    Character
    Raka Maimhov
    World
    Excalibur
    Main Class
    Lancer Lv 60
    Quote Originally Posted by Logo View Post
    For every person repeating the same thing "Don't use them".
    You are missing the point.

    The point is, coming across other people while traveling builds immersion and community.
    Which this game has none of (do to a number of factors).

    I think there just needs to be a better balance between ease of playing and a structure that develops and fosters a community.
    Thank you, drive through.
    And you're completely erasing all the players who don't have time to waste with "immersion and community".

    A lot of players have had their fill of "immersion and community". Please respect that.

    (FYI, I travel by mount a lot of time when I want "immersion" or just to be langorious)
    (1)
    Last edited by RakaMaimhov; 07-07-2014 at 09:30 AM.

  4. #54
    Player
    Hulan's Avatar
    Join Date
    Jun 2011
    Posts
    866
    Character
    Alec Temet
    World
    Midgardsormr
    Main Class
    Arcanist Lv 70
    If you will excuse me, I'm going to be purposely obtuse for a moment. I disagree. The world is, in fact, quite enormous. The Eorzea that we inhabit is a small portion of a small island in a small archipelago, situated in a moderately sized continent on an earth sized planet. If anything, the relatively confined nature of the currently accessible portion of the world only goes to further illustrate how massive the world actually is. The Garlean Empire, by all accounts, spans 2 to 4 times again as much space, and is far from holding the entire world. A few expansions down the road, and I doubt you will be able to say the world is too small.
    (2)

  5. #55
    Player
    Dark-Saviour's Avatar
    Join Date
    Dec 2013
    Posts
    690
    Character
    Dark Saviour
    World
    Cactuar
    Main Class
    Carpenter Lv 80
    As for the comments of it just being an issue of there not being enough to do in the world...

    While I do agree that the lack of people doing open-world content is disheartening, having everyone flood the surface would actually make the original problem worse. At that point the world not only feels tiny and constrained, but instead is now tiny, constrained, and crowded.

    Quote Originally Posted by Hulan View Post
    If you will excuse me, I'm going to be purposely obtuse for a moment. I disagree. The world is, in fact, quite enormous. The Eorzea that we inhabit is a small portion of a small island in a small archipelago, situated in a moderately sized continent on an earth sized planet. If anything, the relatively confined nature of the currently accessible portion of the world only goes to further illustrate how massive the world actually is. The Garlean Empire, by all accounts, spans 2 to 4 times again as much space, and is far from holding the entire world. A few expansions down the road, and I doubt you will be able to say the world is too small.
    Considering the scale of Eorzea compared to the rest of the world from the maps we've seen, yes... what we're seeing does make the world seem tiny (IMO at least). Had it actually been the case that we really just got a tiny patch of the entire world (at the proper scale), I'd be more open to it, but the supposed size of the landmass we do have access to needs far more room to work properly.
    Villages less than a minute jaunt from one another with half a dozen houses each does not a compelling world make. :-\
    (0)
    Last edited by Dark-Saviour; 07-07-2014 at 09:41 AM.

  6. #56
    Player
    ShinkuTachi's Avatar
    Join Date
    Aug 2013
    Posts
    333
    Character
    Pyro Frost
    World
    Ultros
    Main Class
    Goldsmith Lv 50
    Quote Originally Posted by Hulan View Post
    A few expansions down the road, and I doubt you will be able to say the world is too small.
    I think that's the point people miss when it comes to a MMO. These games aren't supposed to be complete games on release, like an 8 hour action game or a 200 hour RPG. These are games that evolve, expand, and grow over a very long period of time, like more than a decade. You have to give these sorts of things time.

    Anyone who bought this game expecting Pre-Zilart~Seekers or Vanilla~Mists level of content, this early on, is a damned fool.
    (0)

  7. #57
    Player
    Hulan's Avatar
    Join Date
    Jun 2011
    Posts
    866
    Character
    Alec Temet
    World
    Midgardsormr
    Main Class
    Arcanist Lv 70
    You know, that's quite interesting. After you mentioned that, I went and did some digging, and the only world view we have to date shows a distinctly different view from what I an sure I recall hearing about Eorzea being part of a larger archipelago. That image displayed Eorzea as somewhere between the size of North America or Africa, so we can assume it makes up somewhere between 1/5 and 1/8 of the land mass. On the other hand, that image was taken from an early trailer to ARR, and could be inaccurate (though I can't recall this particular team messing something like that up before).
    (0)

  8. #58
    Player Dwill's Avatar
    Join Date
    Sep 2013
    Posts
    915
    Character
    Elenath Lanthir
    World
    Cactuar
    Main Class
    Arcanist Lv 60
    Quote Originally Posted by Logo View Post
    For every person repeating the same thing "Don't use them".
    You are missing the point.

    The point is, coming across other people while traveling builds immersion and community.
    Which this game has none of (do to a number of factors).

    I think there just needs to be a better balance between ease of playing and a structure that develops and fosters a community.
    Thank you, drive through.
    Immersion and community are still play styles which might not cater to everyone, therefore bringing it back to the point. Don't like them, don't use them. It's that simple.
    (1)

  9. #59
    Player
    Gextiv's Avatar
    Join Date
    Jan 2014
    Posts
    318
    Character
    Ukaei Ukaei
    World
    Leviathan
    Main Class
    Gladiator Lv 52
    OP should use less aetherytes, then. Also, imo, there's nothing wrong in adding flying mounts because no WORLD PVP takes place in Eorzea.
    (0)
    PS3 limitations

  10. #60
    Player
    Noshpan's Avatar
    Join Date
    Aug 2013
    Location
    Gridania
    Posts
    1,538
    Character
    Ganth Fyrion
    World
    Leviathan
    Main Class
    Red Mage Lv 90
    Quote Originally Posted by Logo View Post
    For every person repeating the same thing "Don't use them".
    You are missing the point.

    The point is, coming across other people while traveling builds immersion and community.
    Which this game has none of (do to a number of factors).

    I think there just needs to be a better balance between ease of playing and a structure that develops and fosters a community.
    Thank you, drive through.
    Speaking from personal experience, passing others while traveling does not create immersion, nor does it foster any form of a community. I've been playing MMOs on and off since Ruins of Kunark launched for EverQuest in 2000. During that time, I've not made a single friend, or formed any sort of bond over someone I happened to pass by as I was running (or riding a mount) to a destination.
    (5)
    I LIKE the fence. I get 2 groups to laugh at then.

Page 6 of 9 FirstFirst ... 4 5 6 7 8 ... LastLast