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  1. #1
    Player
    Noshpan's Avatar
    Join Date
    Aug 2013
    Location
    Gridania
    Posts
    1,538
    Character
    Ganth Fyrion
    World
    Leviathan
    Main Class
    Red Mage Lv 90
    Quote Originally Posted by Souljacker View Post
    I swear sometimes I think I must be playing a completely different game because I am 100% certain that at one point these blue thingys just said "dungeon" until I discovered them but you're right - every single one of them even on my alts is now fully labelled with the correct name.

    I'm just going to give up because clearly I am in some other world.
    I know that the dungeon markers will say "Dungeon" if your map is zoomed very far out. The closer you zoom into the area, the names show up.
    (0)
    I LIKE the fence. I get 2 groups to laugh at then.

  2. #2
    Player
    Souljacker's Avatar
    Join Date
    Apr 2011
    Posts
    1,220
    Character
    Last Hero
    World
    Coeurl
    Main Class
    Thaumaturge Lv 90
    Quote Originally Posted by Noshpan View Post
    I know that the dungeon markers will say "Dungeon" if your map is zoomed very far out. The closer you zoom into the area, the names show up.
    Maybe that's what it is then. I don't tend to zoom in very far - but anyway my point was he had to unlock it to have it open up in the duty finder so using "wow I just discovered where this dungeon is that I have been running forever" is a bit unfair. That he forgot it is understandable - 99% of the quests in this game are completely forgettable - but that's no reason to take out Aetherytes.
    (0)

  3. #3
    Player
    Phyllo's Avatar
    Join Date
    Dec 2013
    Location
    Ul'dah
    Posts
    786
    Character
    Phyllo Tia'ristel
    World
    Phoenix
    Main Class
    Machinist Lv 77
    Quote Originally Posted by Souljacker View Post
    Maybe that's what it is then. I don't tend to zoom in very far - but anyway my point was he had to unlock it to have it open up in the duty finder so using "wow I just discovered where this dungeon is that I have been running forever" is a bit unfair. That he forgot it is understandable - 99% of the quests in this game are completely forgettable - but that's no reason to take out Aetherytes.
    You got it ^^

    Well while I do agree that removing aetheryte won't solve the problem, it is true that for a world of this size, having THAT many aetheryte is a bit overkill x3

    For example, costa del sol/wineport... Was it really necessary to have two aetheryte in the same map?
    (0)
    Last edited by Phyllo; 07-08-2014 at 05:49 AM.

  4. #4
    Player
    Kaethra's Avatar
    Join Date
    Oct 2013
    Posts
    1,059
    Character
    Kaethra Tatrinae
    World
    Leviathan
    Main Class
    Conjurer Lv 70
    I like the idea of making zones bigger. But making them bigger means adding new content. We can't simply add parts to the existing zone with no content. That means only a small percentage would bother visiting it. Not many people are explorers. My suggestion would be to merge zones. Basically take out the zonelines. Make the Thanalans, La Nosceas, and Shrouds all individual zones.

    On the subject of fast travel. Those of you who wish to see less of it have to understand something. We've all heard of the quote, "The Journey is the Destination." With that said.. if we remove all or some of the Aetheryte Crystals. What would be the journey in this case? Its an arbitrary time sink. Running from Point A to Point B has no purpose unless there is something to do along the way.

    Lets remember that we're playing a game. How much fun would Super Mario Bros be if after beating a level you had a 2 minute walk to the next stage that had no purposeful jumps to make or enemies to defeat/avoid. Just a straight stretch with a slightly interesting background? The game would have lost much of its appeal if it did that. Just like FFXIV would if we did it here.

    The original Everquest was well known for its lack of fast travel. It had teleports, but only two classes could use them and pretty much only after visiting the place at hand to purchase the proper spell. But EQ had quite a bit of content between zones. Also it wasn't unheard of for players to travel somewhere, bind there, and then not leave the area for hours or days as they work on the local area. So while it took a while to get somewhere... you didn't have a reason to travel much in a single play session.

    So for a minimal fast travel system to work in FFXIV would take a major undertaking to make work. It can be done. Its not impossible. But with the current system as it is, far reaching changes have to be made. Because lets face it. We want to play the game, not look at it as we make runs from one quest area to the other.
    (0)

  5. 07-08-2014 05:26 AM

  6. #6
    Player
    Zarzak's Avatar
    Join Date
    Aug 2013
    Posts
    599
    Character
    Zarzak Tigerspirit
    World
    Leviathan
    Main Class
    Warrior Lv 60
    What world? Limsa, North Shroud, and Reverent's Toll? The duty finder window doesn't take up THAT much space.
    (0)

  7. #7
    Player
    Uriahnool's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    234
    Character
    Uriah Nool
    World
    Balmung
    Main Class
    Gladiator Lv 50
    Choosing not to use the aetherites is like choosing to be Amish in today's modern world. alternativel I wish SE would make some future zones that are bigger and require mounts to get across.
    (0)
    "There's a time when a man needs to fight, and a time when he needs to accept that his destiny is lost, that the ship has sailed, and that only a fool would continue. The truth is, I've always been a fool."

  8. #8
    Player
    Morningstar1337's Avatar
    Join Date
    Jun 2014
    Location
    Ul'Dah
    Posts
    3,492
    Character
    Aurora Aura
    World
    Exodus
    Main Class
    Thaumaturge Lv 80
    I remember in XII that there were hidden paths that can only be used on mounts (read: Chocobos). Maybe SE could do something similar and use it to go to other areas or as shortcuts for fate grinding.
    (0)

  9. #9
    Player
    Anarnee's Avatar
    Join Date
    Feb 2014
    Location
    Gridania
    Posts
    1,344
    Character
    Thyn'a Sindyrl
    World
    Siren
    Main Class
    Dragoon Lv 100
    XD Run around in Coerthas more, try to do every fate that pops~ I think you'll be asking for more of them.
    (1)

  10. #10
    Player
    Morningstar1337's Avatar
    Join Date
    Jun 2014
    Location
    Ul'Dah
    Posts
    3,492
    Character
    Aurora Aura
    World
    Exodus
    Main Class
    Thaumaturge Lv 80
    Quote Originally Posted by Anarnee View Post
    XD Run around in Coerthas more, try to do every fate that pops~ I think you'll be asking for more of them.
    Also East Shroud and mayve Southern Thanlan, Western la Noscea and Mor Dhorma
    (0)

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