Whoa wait whoa.Fixed.
Seriously. Ogre can be killed without a single archer and without any damage sustained except for the tank. Inferno drop can be stunned, and everything else avoided. You never have to run away from anything aside from running from ghosts when they port.
Manage your hate. Pay attention to the log. Pay attention to the ghosts. Stand in the right spots. And make sure everyone knows their role.
The only difference between archers and melee DD is more exact positioning (very easy) and stunning (again, quite easy.)
Stunning Inferno Drop?
What are you using? Leg Sweep?
XI: Zeroblade, Titan Server
Here's a hint: Every class can stun it. (And i don't mean with a certain skill that everyone can equip)
Just try out different things and it will become extremely obvious.
I'd prefer if people found things out by themselves, it's an accomplishment in its own right. But so many people are QQing about OP ARC and refusing to use other classes... I had to at least say that it can be stunned.
Last thing we need is for SE to nerf the difficulty of the new dungeons because people find it too hard on anything but ARC. The difficulty is PERFECT SE. DON'T NERF IT!!!
|
![]() |
![]() |
![]() |
|
Cookie Policy
This website uses cookies. If you do not wish us to set cookies on your device, please do not use the website. Please read the Square Enix cookies policy for more information. Your use of the website is also subject to the terms in the Square Enix website terms of use and privacy policy and by using the website you are accepting those terms. The Square Enix terms of use, privacy policy and cookies policy can also be found through links at the bottom of the page.