Page 1 of 5 1 2 3 ... LastLast
Results 1 to 10 of 55

Hybrid View

  1. #1
    Player

    Join Date
    Mar 2011
    Posts
    71

    Possible solution to "ranged only dps"

    I'm not R50 yet, but from what I understand a lot of the issue is the AoE attacks of monsters. Basically ranged classes avoid those attacks while still doing damage, so healers aren't as strained as with melee dps.

    Here's what I would do if I wasn't an archer: step back and heal MYSELF quick, then go back in for more action. I really don't feel like it's that hard.. if I'm in a group on my archer and I get aggro and get hit, I just stop dps'ing to get my hate down.. then I heal myself to full and go back at it!! Easy enough!! And now you can even see when your hate is low enough to start fighting again!!

    Well, that's just what I would do. If anyone has any comments or suggestions, or actual melee dps experience, I'd like to hear it. Especially if there are R50 LNC, MRD, PUG, that have been successful with this technique.
    (3)

  2. #2
    Player
    Raim's Avatar
    Join Date
    Mar 2011
    Posts
    755
    Character
    Raim Surion
    World
    Balmung
    Main Class
    Marauder Lv 100
    Quote Originally Posted by KalaKenshu View Post
    I'm not R50 yet, but from what I understand a lot of the issue is the AoE attacks of monsters. Basically ranged classes avoid those attacks while still doing damage, so healers aren't as strained as with melee dps.

    Here's what I would do if I wasn't an archer: step back and heal MYSELF quick, then go back in for more action. I really don't feel like it's that hard.. if I'm in a group on my archer and I get aggro and get hit, I just stop dps'ing to get my hate down.. then I heal myself to full and go back at it!! Easy enough!! And now you can even see when your hate is low enough to start fighting again!!

    Well, that's just what I would do. If anyone has any comments or suggestions, or actual melee dps experience, I'd like to hear it. Especially if there are R50 LNC, MRD, PUG, that have been successful with this technique.
    You seem to be forgetting a common factor. It seems a majority of damage dealers I play with in FFXIV are a little..to say it politely, slow in the head. In an ideal world, you could get a group full of melee DPS classes to do the dungeons, and they would be smart enough to run OUT of the AoE attacks and heal themselves when necessary, but that just isn't going to happen.

    I am glad you know what you are doing however.
    (5)

  3. #3
    Player

    Join Date
    Mar 2011
    Location
    Limsa
    Posts
    462
    Quote Originally Posted by Raim View Post
    You seem to be forgetting a common factor. It seems a majority of damage dealers I play with in FFXIV are a little..to say it politely, slow in the head. In an ideal world, you could get a group full of melee DPS classes to do the dungeons, and they would be smart enough to run OUT of the AoE attacks and heal themselves when necessary, but that just isn't going to happen.

    I am glad you know what you are doing however.
    Was going to reply to this thread... luckly saw these words and smiled lol sadly this explains how things are, coupled worse by the fact that we've been in easy mode for a year so most people people aren't use to actually playing the game which now requires you to position your player properly or "Play smart". Sad thing is DD is the easiest job in the game >.< There are sooooo many enmity tools and other such abilities which should make your dd untouchable, coupled with the fact we can all cure ourselves... it's sad that people are so braindead most parties go with a solution which requires you to think less... which in turn doesn't make anyone better cause they're still not learning xD

    The only viable logical solution to this is to make your own parties and kick the dummies... dd's are a plenty like other mmo's... NA's are so anti-social though on this game, so not sure if that would work for alot of people :P Come outta your shells and become more social and make friends OUTSIDE your linkshells and look around. There are plenty of good players and will sadly take awhile for people to adjust to the fact now that you actually have to use brain power in parties (not that much even tbh LoL)
    (0)

    ~Rationality falls quite short for those living in their own world~
    "See the world for what it is, not for what you want it to be!"

  4. #4
    Player
    LuxLex's Avatar
    Join Date
    Apr 2011
    Posts
    318
    Character
    Lux Lex
    World
    Durandal
    Main Class
    Thaumaturge Lv 38
    Except, as melee, when you step back, you are not dealing damage, thus lowering your DPS and making archers more desirable.

    As for curing yourself - either you are using TP abilities to do so (thus lowering your DPS) or being an MP sponge. You won't have enough mp yourself for more than a couple cures (unless you're going to disengage, lowering your DPS) and more people needing to be healed means that you need more healers (or your whole group has to go slower and wait for MP if you don't all just wipe).
    (7)

  5. #5
    Player
    Reivur's Avatar
    Join Date
    Jul 2011
    Posts
    31
    Character
    Reivur Arygris
    World
    Balmung
    Main Class
    Astrologian Lv 60
    Quote Originally Posted by LuxLex View Post
    Except, as melee, when you step back, you are not dealing damage, thus lowering your DPS and making archers more desirable.

    As for curing yourself - either you are using TP abilities to do so (thus lowering your DPS) or being an MP sponge. You won't have enough mp yourself for more than a couple cures (unless you're going to disengage, lowering your DPS) and more people needing to be healed means that you need more healers (or your whole group has to go slower and wait for MP if you don't all just wipe).
    The irony is the stamina bar solved that problem. You blew your stamina, could back up, heal yourself, and your stamina bar would fill up while evading and you wouldn't lose DPS and have it ready to burst in a series of attacks-- unless you took more than 8 seconds or so.

    Too bad people wanted auto attack out of sheer laziness or just to emulate an aspect of XI for no particular reason. That really helped melee a lot. Except that it didn't.
    (3)

  6. #6
    Player
    Forbin's Avatar
    Join Date
    Jul 2011
    Posts
    206
    Character
    Fufanu Nakamoto
    World
    Faerie
    Main Class
    Marauder Lv 41
    Quote Originally Posted by LuxLex View Post
    Except, as melee, when you step back, you are not dealing damage, thus lowering your DPS and making archers more desirable.

    As for curing yourself - either you are using TP abilities to do so (thus lowering your DPS) or being an MP sponge. You won't have enough mp yourself for more than a couple cures (unless you're going to disengage, lowering your DPS) and more people needing to be healed means that you need more healers (or your whole group has to go slower and wait for MP if you don't all just wipe).
    because its way more fun to just zerg everything down DPS FAST AS POSSIBLE! then to have to use some kind of strategy.. geezus.. kids while whine about anything these days..
    (0)

  7. #7
    Player
    Viridiana's Avatar
    Join Date
    Mar 2011
    Posts
    3,481
    Character
    Aria Placida
    World
    Lamia
    Main Class
    Ninja Lv 88
    Quote Originally Posted by Forbin View Post
    because its way more fun to just zerg everything down DPS FAST AS POSSIBLE! then to have to use some kind of strategy.. geezus.. kids while whine about anything these days..
    More fun, no. More efficient, yes.

    Some people care more about the latter, sadly.
    (0)

  8. #8
    Player

    Join Date
    Mar 2011
    Location
    Uldah
    Posts
    889
    Solution to the melee DDs having to run in and out all the time vs Ogre:

    Bring Archers instead.
    (1)
    Rarely Plays
    See your face upon the clear water. How dirty! Come! Wash your face!
    loltanaka: http://www.youtube.com/watch?v=WOOw2yWMSfk

  9. #9
    Player
    MeowyWowie's Avatar
    Join Date
    Mar 2011
    Posts
    1,162
    Character
    Meowy Wowie
    World
    Balmung
    Main Class
    Pugilist Lv 70
    Quote Originally Posted by Ilean View Post
    Solution to the melee DDs having to run in and out all the time vs Ogre:

    Learn how to fight Ogre.
    Fixed.

    Seriously. Ogre can be killed without a single archer and without any damage sustained except for the tank. Inferno drop can be stunned, and everything else avoided. You never have to run away from anything aside from running from ghosts when they port.

    Manage your hate. Pay attention to the log. Pay attention to the ghosts. Stand in the right spots. And make sure everyone knows their role.

    The only difference between archers and melee DD is more exact positioning (very easy) and stunning (again, quite easy.)
    (7)

  10. #10
    Player

    Join Date
    Mar 2011
    Location
    Uldah
    Posts
    889
    Quote Originally Posted by MeowyWowie View Post
    Fixed.

    Seriously. Ogre can be killed without a single archer and without any damage sustained except for the tank. Inferno drop can be stunned, and everything else avoided. You never have to run away from anything aside from running from ghosts when they port.

    Manage your hate. Pay attention to the log. Pay attention to the ghosts. Stand in the right spots. And make sure everyone knows their role.

    The only difference between archers and melee DD is more exact positioning (very easy) and stunning (again, quite easy.)
    Pics or didn't happen.
    (4)
    Rarely Plays
    See your face upon the clear water. How dirty! Come! Wash your face!
    loltanaka: http://www.youtube.com/watch?v=WOOw2yWMSfk

Page 1 of 5 1 2 3 ... LastLast