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  1. #1
    Player
    ruskie's Avatar
    Join Date
    Aug 2013
    Posts
    1,966
    Character
    Asny Rak'nys
    World
    Cerberus
    Main Class
    Bard Lv 70
    Quote Originally Posted by Granyala View Post
    Heheh.. yeah... um.. about that

    Looks okay until it hits Hamburg city... after that .. ugh.
    Yeah sadly that is the thing that can cause issues to everyone. You can try contacting your ISP to see if they can change anything or if you have an option try it on a diff ISP(friend that isn't using the same one).
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  2. #2
    Player
    Granyala's Avatar
    Join Date
    Sep 2014
    Posts
    1,635
    Character
    Ifalna Sha'yoko
    World
    Cerberus
    Main Class
    White Mage Lv 100
    Quote Originally Posted by ruskie View Post
    Yeah sadly that is the thing that can cause issues to everyone. You can try contacting your ISP to see if they can change anything or if you have an option try it on a diff ISP(friend that isn't using the same one).
    Tried WTFast and it changed -zip-. So I'm still not convinced that it is a routing issue.
    With or w/o WTFast I get something in between:
    Send 100-650 Receive 1000-3000

    Oh well as I said: I can dodge 85% just fine, but nevertheless I will stay out of raid content that features instagib mechanics.
    It just sucks to wipe the group due to latency stuff.
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  3. #3
    Player
    ruskie's Avatar
    Join Date
    Aug 2013
    Posts
    1,966
    Character
    Asny Rak'nys
    World
    Cerberus
    Main Class
    Bard Lv 70
    Quote Originally Posted by Granyala View Post
    Tried WTFast and it changed -zip-. So I'm still not convinced that it is a routing issue.
    With or w/o WTFast I get something in between:
    Send 100-650 Receive 1000-3000

    Oh well as I said: I can dodge 85% just fine, but nevertheless I will stay out of raid content that features instagib mechanics.
    It just sucks to wipe the group due to latency stuff.
    Hmmm since that is data/s and not latency info I wonder if there's some throthling going on by your ISP in this case(hence the link to that forum post about it)(and they could be thorthling both vpns and ffxiv).

    In our static we had someone from south africa... they had serious issues dodging stuff. In the end though we even got them to dodge divebombs. But they really had good and insanely bad days with their connection. Atm they can't do anything it takes seconds to open the retainer menus.

    I myself had at one point some weird lag issues where the game would stall for 5s every 20s or so... Even with that though I was still able to do titan hm.

    With wtfast try the same traceroute to see where it's going through. I would invite you to a LS so we can try running stuff together sometimes - and hell the more the merrier.
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  4. #4
    Player
    Granyala's Avatar
    Join Date
    Sep 2014
    Posts
    1,635
    Character
    Ifalna Sha'yoko
    World
    Cerberus
    Main Class
    White Mage Lv 100
    Quote Originally Posted by ruskie View Post
    Hmmm since that is data/s and not latency info
    Why would they display that? ugh...
    Okay... where can I see my latency then?!

    Well titan HM was a mixed bag. He never hit me with the straight AE that kicks unless I derped myself, but the round thingies were a different matter.
    Sometimes I am outside when they disappear, yet I still get the damage.

    The randoms dropping them all over the place didn't help either, sometimes they overlapped so absurdly that there was no way out.

    As far as P2P throttling goes: I don't think my provider does that. I can dl with 3 MByte/s from unencrypted torrents.

    Edit:
    After speaking with ruskie:
    You have to manually ping your server via command prompt in order to see your latency. Currently I have 109ms, which is very good.

    We came to the conclusion that "voidzone-lag" is created through the 300ms position refresh interval. combined with 100ms latency that's almost half a second. Enough for the close call: "I was out but got hit anyway scenarios".

    He suggested spamming a cast to force an update of the position.
    (0)
    Last edited by Granyala; 10-04-2014 at 01:02 AM.