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  1. #71
    Player
    Shneibel's Avatar
    Join Date
    Mar 2011
    Posts
    2,076
    Character
    Shneibel Panipahr
    World
    Excalibur
    Main Class
    Alchemist Lv 80
    Quote Originally Posted by KarstenS View Post
    Another reason, that could get relevant in 3rd coil: DPS.

    It got measured, that european players with around 120-150 ms latency are not able to do the same amount of dps as japanese players with 20-40 ms.
    My pt do enough dmg on t8 and we skip set 5 and 8 and we are from Eu, there might be different but if the different is 1% of boss hp, that is minimal
    (0)

  2. #72
    Player
    Chiramu's Avatar
    Join Date
    Aug 2013
    Location
    Gridania
    Posts
    3,036
    Character
    Cirra Maru
    World
    Famfrit
    Main Class
    Conjurer Lv 70
    Australians have had to put up with high latency since forever and Australia is not big enough to warrant a separate server hub. Perhaps with more Chinese and Korean players coming in SE might set up a SE Asian server, but the JP servers are just as good.

    At least EU players aren't as whiny as the NA players when they get the tiniest amount of lag.
    (1)

  3. #73
    Player
    KarstenS's Avatar
    Join Date
    Aug 2013
    Posts
    6,246
    Character
    Lilli Karani
    World
    Odin
    Main Class
    Reaper Lv 90
    Quote Originally Posted by ruskie View Post
    I really don't see how DPS could be affected by lag.
    I did say "latency" not "lag".

    The reason for decreasing dps is because the latency increases the time for getting the "command execution confirmation" from the server that the client uses to calculate when you can use your next command.

    Caused by this, the time you need to use commands do increase and in worst case number of skills you can use between movements is decreasing.
    (2)

    Videos mit der Hauptgeschichte und ausgewählten Nebenquestreihen (deutsch): https://www.youtube.com/user/KSVideo100

  4. #74
    Player
    ruskie's Avatar
    Join Date
    Aug 2013
    Posts
    1,966
    Character
    Asny Rak'nys
    World
    Cerberus
    Main Class
    Bard Lv 70
    Quote Originally Posted by KarstenS View Post
    I did say "latency" not "lag".
    In my book they are the same when talking about this.

    The reason for decreasing dps is because the latency increases the time for getting the "command execution confirmation" from the server that the client uses to calculate when you can use your next command.
    Ok that makes sense. But this only works for off gcd stuff and that generally limits you to 2 per gcd anyway due to 1s delay on them. So unless your delay is larger than 2.5s(give or take whatever skillpseed/spell speed brings) it shouldn't effect your dsp at all. Maybe I'm just thinking this wrong. But still kinda hard to see how it would effect.
    (0)

  5. #75
    Player
    Granyala's Avatar
    Join Date
    Sep 2014
    Posts
    1,634
    Character
    Ifalna Sha'yoko
    World
    Cerberus
    Main Class
    White Mage Lv 100
    Quote Originally Posted by Shioban View Post
    It's most likely YOUR connection between You > Server.
    I can't hear this crap anymore.

    In WoW I have 20-30ms latency TOPS. I live in Germany, WoWs servers are located in Paris, if I'm not mistaken.

    In FF-XIV I have latency that fluctuates between 1000 and 3000.
    When there is an S mob out there in can go up to 30000 yes 30 SECONDS OF LATECY.
    I try to rez people that are long since alive again yet I cannot see it lol.

    The problem is NOT on my or my ISPs end. If they were I'd have problems with other online games too.

    I can dodge 85% of all stuff, but sometimes I get hit despite being out of the yellow circle well before it disappears.
    (3)

  6. #76
    Player
    ruskie's Avatar
    Join Date
    Aug 2013
    Posts
    1,966
    Character
    Asny Rak'nys
    World
    Cerberus
    Main Class
    Bard Lv 70
    Quote Originally Posted by Granyala View Post
    In FF-XIV I have latency that fluctuates between 1000 and 3000.
    Wow that is really bad.

    The problem is NOT on my or my ISPs end. If they were I'd have problems with other online games too.
    It can be between you and your ISP or specifically HOW your ISP(and their peers onward) routes your traffic towards SE servers(which are in Canada).

    Here's an example:
    At one point I was playing some game on a server in Frankfurt... I had latency ~30ms then something changed in the routing and I had latency of 100ms+. It appears one of the peers decided to route this connection through most of Europe(one of the points was in the Netherlands) to get there instead of just 2 countries away(I'm from Slovenia).

    So yes ISP and the routing between them and onward can be the issue and it can be different for EACH and EVERY game unless they are in the same data center and using the same endpoints in the datacenter.

    Do a traceroute towards cerberus(I believe this is the IP 199.91.189.26). When I check my own it get's routed by my ISP through Serbia and then to France... so going farther away than needed instead of going the shortest path.
    It shoulh also show you were the latency increases.. for me it's at one point in France(goes from 40ms to 150ms).



    Also try sorting that out here... maybe they can help you(you should hide your own ip address if posting that).
    http://forum.square-enix.com/ffxiv/t...P2P-throttling
    (0)

  7. #77
    Player
    Shneibel's Avatar
    Join Date
    Mar 2011
    Posts
    2,076
    Character
    Shneibel Panipahr
    World
    Excalibur
    Main Class
    Alchemist Lv 80
    Quote Originally Posted by Chiramu View Post

    At least EU players aren't as whiny as the NA players when they get the tiniest amount of lag.
    I am very sorry to tell you the truth:
    They are the same
    (0)

  8. #78
    Player Adler's Avatar
    Join Date
    Jun 2014
    Location
    Gridania
    Posts
    241
    Character
    Adler Lett
    World
    Odin
    Main Class
    Lancer Lv 50
    I am european player on "european" server and the only issues I have on ex primals are caused by lack of sleep or lack of skill. I understand that PS3 players have an issue of playing on console that truly is too lame for xiv and affect their gameplay directly but blaming servers sounds like crappy net or player to me.
    (0)

  9. #79
    Player
    Phe's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    1,016
    Character
    Ogawa Sanshirou
    World
    Ragnarok
    Main Class
    Thaumaturge Lv 50
    Quote Originally Posted by ruskie View Post
    Maybe I'm just thinking this wrong.
    Probably.
    I think what he means is:

    a japanese BLM with 30ms ping and a european BLM with 200ms ping wear exactly the same gear are doing the same fight with the same rotation.
    they are smashing every skill, as soon as it's ready.
    a parser records their damage over time.

    the argument is: after 10 minutes the JP BLM will have a significantly higher average DPS recorded by the parser because
    the JP BLM has casted let's say 500 spells, while the other one managed to cast 450 because of the difference regarding the server-client response.

    I hope i got that right.
    (0)
    Last edited by Phe; 10-02-2014 at 09:30 PM.

  10. #80
    Player
    Grotesque's Avatar
    Join Date
    Mar 2011
    Posts
    1,125
    Character
    Alan Turing
    World
    Shiva
    Main Class
    Conjurer Lv 60
    Quote Originally Posted by Phe View Post
    Probably.
    I think what he means is:

    a japanese BLM with 30ms ping and a european BLM with 200ms ping wear exactly the same gear are doing the same fight with the same rotation.
    a parser records their damage over time.

    the argument is: after 10 minutes the JP BLM will have a significantly higher average DPS recorded by the parser because
    the JP BLM has casted let's say 500 spells, while the other one managed to cast 450 because of the difference regarding the server-client response.

    I hope i got that right.
    Thought this as well, but got taught better: http://forum.square-enix.com/ffxiv/t...=1#post2475927

    So, with pre-qeueing like FF does, it is possible to put out the same DPS numbers
    (1)

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