Page 7 of 9 FirstFirst ... 5 6 7 8 9 LastLast
Results 61 to 70 of 90
  1. #61
    Player
    Mardel's Avatar
    Join Date
    Sep 2011
    Location
    Gridania
    Posts
    761
    Character
    Eru Meru
    World
    Gilgamesh
    Main Class
    Pugilist Lv 55
    Quote Originally Posted by NeuroJames View Post
    I would really like an answer from Square Enix: Are there any plans of opening up ACTUAL EUROPEAN SERVERS LOCATED IN EUROPE or do continue to roll with your NA/EU bullshit data center in canada that causes the horrible delay for every european player ?
    They won't open new servers there. They have little to no reason to do so, they have the money of most people who will play the game already. I had someone from Austria in my old SCOB group, he never had lag issues, nor complained/got hit by things. You should try using a VPN like WTFAST to help improve things because you are probably getting bad routing when you hit Montreal. Even people in the States suffer from this, like those poor Verizon FIOS customers. I even occasionally suffer from this and I have a great ISP/connection.
    (1)
    If whatever you're shooting doesn't die after you pump 8, 32 caliber, slugs into it, it's probably a dragon.

  2. #62
    Player
    Aegis's Avatar
    Join Date
    Mar 2011
    Posts
    1,161
    Character
    Aegis Elisus
    World
    Balmung
    Main Class
    Armorer Lv 70
    Quote Originally Posted by Shioban View Post
    If the entirety of EU/AU players were unable to play the game, THEN cause for an EU datacentre would be considered.
    I don't disagree with much of your post, but that's a pretty high frickin bar. If the entirety of a continent are unable to play the game then a datacentre could be considered?

    The connections have improved significantly since pre 2.1. I don't know if it was that connection in NY fixing their equipment/line or what, but endgame stuff was more or less unplayable back then. I got my MNK relic by moving out of plumes before the cast bar even appeared. If I wasn't moving when it appeared, I got hit. End of story. That's unplayable. And while the argument may be that it wasn't SE's problem it was the level 3 line in NY, it's a connection we wouldn't have had to go through if it were in the EU.

    Fewer connections is a) lower ping in its own right and b) fewer opportunities for something to go wrong.

    Europe has more than double the population of North America and better infrastructure in a lot of these countries. I find it hard to believe they couldn't rent the equipment in a server farm in the Netherlands, for example. Eliminating the majority of the setup costs.
    (2)

  3. #63
    Player MeiUshu's Avatar
    Join Date
    Nov 2013
    Location
    Uldah
    Posts
    1,262
    Character
    Sophia Sormanu
    World
    Balmung
    Main Class
    Conjurer Lv 80
    Quote Originally Posted by NeuroJames View Post
    ?
    omg, someone that has the same exact problem as me, I am off by far off and by two seconds, and I get killed opposite of everybody I even got killed in the mid of an entire group in Titan EX I was with them in the middle of them and I got killed the only one, this is close to ridiculous when it happens.

    Mei
    (0)

  4. #64
    Player
    ruskie's Avatar
    Join Date
    Aug 2013
    Posts
    1,966
    Character
    Asny Rak'nys
    World
    Cerberus
    Main Class
    Bard Lv 70
    What they should do is open a set of instances only servers in the EU. That way people would be routed to the lowest ping instance servers - which is frankly all that really matters for running dungeons. Less of a cost. If it takes 2 minutes to load up I'd still be fine with that.
    (0)

  5. #65
    Player
    ajx's Avatar
    Join Date
    Sep 2013
    Posts
    121
    Character
    Faris Dark
    World
    Lich
    Main Class
    Thaumaturge Lv 79
    Quote Originally Posted by NeuroJames View Post
    I live in middle europe as well and i have to say, as a healer, this game is unplayable. The delay in dungeons for example is unbearable, you can't trust the circles on the ground since you can run out just fine but will still get hit even though you were outside for more than 1 or 2 seconds.
    A lot of players make this mistake and rely on circles and animations instead of boss cast bars
    (0)

  6. #66
    Player
    ruskie's Avatar
    Join Date
    Aug 2013
    Posts
    1,966
    Character
    Asny Rak'nys
    World
    Cerberus
    Main Class
    Bard Lv 70
    Here's a hint that often works... force the game to update your position by spaming a cast - even if it doesn't go through the game needs to update your position in order for you to cast it. Saved me from many a wotl where I though oh I'm gonna eat it...
    (0)

  7. #67
    Player
    chocomaid's Avatar
    Join Date
    Aug 2013
    Location
    Ul'dah
    Posts
    426
    Character
    Temis Altera
    World
    Odin
    Main Class
    Archer Lv 50
    Quote Originally Posted by ajx View Post
    A lot of players make this mistake and rely on circles and animations instead of boss cast bars
    That's the thing, this is the only game I know that requires everyone to depend on cast bars instead of the ACTUAL visual cues for them, and the only game I know in which abilities are not on sync. You get out in time as the enemy cast bar is finished, get back into the previous position immediately, then while being in the epicentre of the explosion/magic/slashing, you somehow evade all that. How does that make sense?

    I know that this is both caused by the server-side client and the actual physical location of the servers but don't just brush it aside and start blaming players just cause.

    Don't get me wrong, even with those, I can totally avoid them. But players shouldn't adapt to the game's shortcomings. Players should be adapting on ACTUAL mechanics, adapting to new enemies and new environments.
    (0)

  8. #68
    Player
    Yshnal's Avatar
    Join Date
    Sep 2013
    Location
    Ul'dah
    Posts
    711
    Character
    Nera Mistdancer
    World
    Omega
    Main Class
    Paladin Lv 100
    For the pople saying that they won't do it, that the EU doesn't need it and blahblahblah: http://www.jeuxonline.info/actualite...-gamescom-2014

    In few words: they're already working on it.
    (4)

  9. #69
    Player
    KarstenS's Avatar
    Join Date
    Aug 2013
    Posts
    6,246
    Character
    Lilli Karani
    World
    Odin
    Main Class
    Reaper Lv 90
    To the question "European servers": Yes, It should come.

    Time windows for dodging stuff getting smaller and smaller. Titan Ex no issues with dodging. T9, the AOE of the red golem. Everyone in the party get hit in the most cases. 3rd heavensfall. At beginning of our practise we got the phase change not fast enough and saw a 3rd heavensfall. Nobody ever survived this.

    Another reason, that could get relevant in 3rd coil: DPS.

    It got measured, that european players with around 120-150 ms latency are not able to do the same amount of dps as japanese players with 20-40 ms.
    (0)

  10. #70
    Player
    ruskie's Avatar
    Join Date
    Aug 2013
    Posts
    1,966
    Character
    Asny Rak'nys
    World
    Cerberus
    Main Class
    Bard Lv 70
    Quote Originally Posted by KarstenS View Post
    It got measured, that european players with around 120-150 ms latency are not able to do the same amount of dps as japanese players with 20-40 ms.
    I'm trying understand how lag would affect my DPS. Other than the boss becoming invincible a few ms before we actually see it become and not invinicible a few ms before we see it;
    I really don't see how DPS could be affected by lag.

    Has this been done by the same person from the same location towards two different worlds? Or has this been done by 2 different people(with 2 different builds and different skill ceilings) in 2 different locations against 2 different worlds? I mean if my heavy shot crits at 500 it won't matter if it's a ms before or after. Since by the time it hit I'm well into gcd and ready for the next one.

    (tongue in cheek)
    But if what you claim is true then that means that the EU players are the better players since they have a natural handicap and they still beat the same content?
    (0)

Page 7 of 9 FirstFirst ... 5 6 7 8 9 LastLast