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Thread: About stoneskin

  1. #1
    Player
    Hippo's Avatar
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    Mar 2011
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    Character
    Miru Miru
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    Gungnir
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    Pugilist Lv 60

    About stoneskin

    I have a question on stoneskin as a Paladin

    1) If the whm has just cast a fresh stoneskin on me, will the stoneskin that ai cast override the whm's?

    2) If I had just cast a fresh stoneskin on myself, will the whm's stoneskin override mine?

    3) If the whm had cast a stoneskin on me and this stoneskin had absorbed some damage such that the remaining damage that it can absorb is less than the damage that a fresh stoneskin cast by either me oe a whm, will a new stoneskin cast by me or the whm override the existing stoneskin?
    (0)

  2. #2
    Player
    Kitru's Avatar
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    Kitru Kitera
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    Cactuar
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    Marauder Lv 50
    The answer is always "whichever one is bigger is the one that stays".

    WHM Stoneskin is 18% so it will generally override anyone elses' unless something plays around with your max hp between the two casts. If it's absorbed some damage, it depends entirely upon how much damage has been taken.
    (4)

  3. #3
    Player
    Hippo's Avatar
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    Miru Miru
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    Gungnir
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    Pugilist Lv 60
    Thanks Kitru

    What happens if I have both stoneskin and adloqurium one? which one will absorb damage first?
    (0)

  4. #4
    Player
    Tyrial's Avatar
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    Tyrial Highguard
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    Sargatanas
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    Warrior Lv 80
    As far as I'm aware Adlo will always be used up first.
    (2)

  5. #5
    Player
    Astralos's Avatar
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    Oct 2013
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    Ul'Dah
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    Character
    Astralos Bladesong
    World
    Gilgamesh
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    Gladiator Lv 50
    SE really needs to get on the ball and make a different buff icon for Graniteskin, similar to how Protect and Proshell have different icons.
    (1)
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  6. #6
    Player
    Kitru's Avatar
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    Kitru Kitera
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    Cactuar
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    Quote Originally Posted by Tyrial View Post
    As far as I'm aware Adlo will always be used up first.
    Iirc, it's always the one with the shorter remaining duration. In 99.99% of the occasions, that means it's going to be Adloquium before Stoneskin, but there's that weird possibility that you sat there with Stoneskin for just shy of 30 mins before getting an Adloq that you have to consider. I would expect the same rule to apply to any new absorb shield mechanics they add.
    (0)

  7. #7
    Player
    Kitru's Avatar
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    Kitru Kitera
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    Cactuar
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    Marauder Lv 50
    Quote Originally Posted by Astralos View Post
    SE really needs to get on the ball and make a different buff icon for Graniteskin, similar to how Protect and Proshell have different icons.
    The difference is that Graniteskin is just a bigger Stoneskin; it's the same effect, just different sizes. Proshell actually has a different effect: it provides 20% mdef in addition to the 20% def that Protect alone provides, which is why it has a different icon.
    (1)

  8. #8
    Player
    reckless76's Avatar
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    Oct 2013
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    Character
    Ta'lin Cee
    World
    Siren
    Main Class
    White Mage Lv 80
    Quote Originally Posted by Kitru View Post
    The difference is that Graniteskin is just a bigger Stoneskin; it's the same effect, just different sizes. Proshell actually has a different effect: it provides 20% mdef in addition to the 20% def that Protect alone provides, which is why it has a different icon.
    I think we all understand that, but none of that is a reason why the Graniteskin icon couldn't be grey, while Stoneskin is still brown.
    (1)

  9. #9
    Player
    Kitru's Avatar
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    Kitru Kitera
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    Cactuar
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    Marauder Lv 50
    Quote Originally Posted by reckless76 View Post
    I think we all understand that, but none of that is a reason why the Graniteskin icon couldn't be grey, while Stoneskin is still brown.
    Should crit Adloq have a different icon than a normal Adloq? Should PLD Conv have a different icon than CC Conv? Should MNK Internal Release and Mantra have different icon from CC IR and Mantra? The same goes for B4B, Keen Flurry, and Raging Strikes too because, in all of those cases, it's the exact same effect, just of a different magnitude.

    The only time that an ability gets different icons based upon the presence of a trait is when that trait adds an effect rather than simply increasing the size of said effect. SMN/SCH Virus gets the extra icon because it's also reducing INT and MND, WHM Protect gets a diff icon because it's improving mdef along with def. Graniteskin just changes Stoneskin from 10% to 18% of max hp. It's still the same fundamental ability. If it did something like reducing incoming damage by 10% while the effect is active along with the damage absorption, it would make sense to give it a different icon, but when the only difference between the traited and untraited version of an ability is the size of the effect, it doesn't really make sense to.
    (1)

  10. #10
    Player
    reckless76's Avatar
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    Ta'lin Cee
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    Siren
    Main Class
    White Mage Lv 80
    You're pretty focused on this distinction you've thought up, and seem to be missing the point of a second icon for Graniteskin. It's a quality of life change. If the white mage were the only one that could cast that buff, then it wouldn't matter, but two classes can cast an inferior version, and sometimes the whm can't keep track of everything everyone is doing. And sometimes that extra 8% matters.
    (1)

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