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  1. #11
    Player Amused's Avatar
    Join Date
    May 2011
    Posts
    458
    Character
    Velvet Velour
    World
    Excalibur
    Main Class
    Gladiator Lv 80
    Quote Originally Posted by Grey_Cain View Post
    2.) Blue Mage XI gets a new blank slot instead of an ability that it can fill with one of the monster abilities that it's learned. Abilities are learned permanently, but only a limited number can be set. As a Class, this version can set up to 17 abilities. As a Job, it can only set 5 at a time.
    This sounds like the best way to do it, in my opinion.
    (2)

  2. #12
    Player
    Tupsi's Avatar
    Join Date
    Feb 2012
    Posts
    3,149
    Character
    Odsarzol Que
    World
    Balmung
    Main Class
    Arcanist Lv 80
    Quote Originally Posted by Nghthawk View Post
    I'm 100% positive that if/when they add Blue Mage to the game it will have the same set of restrictions that 11 does where you only get some many points (or w/e they use) to add traits and such. Yeah in 11 they have a shit ton of spells, god knows I have all of them, but we are restricted in the amount we can have set and ready for use.
    If even that but it would go against everything Yoshida wanted for the game battle wise. Blue Mage really isn't a blue mage with like..4-8 spells lol, like Black Mage isnt a black mage with only Fire and Ice nukes. If it works like XI, that'd be amazing because Blue Mage can end up with 100+ spells but can only use the typical 5-9 or so skill limitation.
    (0)

  3. #13
    Player
    Velox's Avatar
    Join Date
    Sep 2013
    Location
    Sharlayan
    Posts
    2,205
    Character
    Velo'a Nharoz
    World
    Mateus
    Main Class
    Scholar Lv 90
    I'd prefer they scrap Blue Mage and go with Gun Mage ala FFX-2 as the 2nd job for the Muskateer class. That would definitely be unique and not copy-paste FFXI.
    (0)

  4. #14
    Player
    Gormogon's Avatar
    Join Date
    Sep 2013
    Posts
    900
    Character
    Gormogon Maxwell
    World
    Faerie
    Main Class
    Thaumaturge Lv 60
    Can it be implemented? Absolutely.
    Will it work the way we think it would? Most likely not.

    Personally BLU can be done easily.

    Your job quest gives you straight up 3 abilities you can always use. Then you have 1 ability that steals or "becomes" a certain ability or spell until you use it up. Finally a mimic the ability that will be to broken to enjoy.
    (0)

  5. #15
    Player
    Limecat's Avatar
    Join Date
    Dec 2012
    Posts
    1,359
    Character
    Limecat Indignatio
    World
    Hyperion
    Main Class
    White Mage Lv 90
    Quote Originally Posted by Grey_Cain View Post
    2.) Blue Mage XI gets a new blank slot instead of an ability that it can fill with one of the monster abilities that it's learned. Abilities are learned permanently, but only a limited number can be set. As a Class, this version can set up to 17 abilities. As a Job, it can only set 5 at a time.
    Given the way this game is set up, this seems the most likely. The quested abilities might be something more like unlocking new tiers of spells to learn. Then use a modified version of the cross-class tab, with the icons being for ability tiers instead of other classes.
    (1)

  6. #16
    Player
    Gerolan's Avatar
    Join Date
    Aug 2013
    Posts
    743
    Character
    Seraphima Cyngosa
    World
    Phoenix
    Main Class
    Arcanist Lv 90
    I really would love BLU to make an appearance, but with how quick mobs die before using any sort of move, would require a total rewrite on how BLU works, really hope it does happen tho
    (0)

  7. #17
    Player
    Yumi_umi's Avatar
    Join Date
    Nov 2013
    Posts
    2,138
    Character
    Yumi Umi
    World
    Adamantoise
    Main Class
    Goldsmith Lv 90
    The blue mage's lb would become aether profusion looool
    Cuz it's blue ?
    Jk jk lol
    But they would need to rework whm and blm then if blue mage and red mage joined in.
    (0)

  8. #18
    Player
    Alberel's Avatar
    Join Date
    Aug 2013
    Location
    Gridania
    Posts
    1,852
    Character
    Alberel Lindurst
    World
    Phoenix
    Main Class
    Summoner Lv 70
    Quote Originally Posted by Limecat View Post
    Given the way this game is set up, this seems the most likely. The quested abilities might be something more like unlocking new tiers of spells to learn. Then use a modified version of the cross-class tab, with the icons being for ability tiers instead of other classes.
    This is pretty much how I see it working as well.

    The current cross-class skill system is identical to how BLU worked in FFXI so all they need to do is have a slightly modified skill interface that lets them 'slot' learned skills from a larger pool of monster skills instead of simply learning a fixed number at certain levels or from certain quests.The job quests can just unlock new slots as opposed to actual skills.

    To be honest any other implementation would kill the spirit of the job as BLU has always been about going out to track down a wide variety of skills from different sources beyond the usual scope of gameplay. This gives them a great versatility that other jobs lack (kept in check through needing to select a small few to be used at any time). Having them learn monster skills through job quests would make them no different to other casters at the end of the day and there would be no point in them existing.
    (0)

  9. #19
    Player
    A_Magical_Unicorn_Rider's Avatar
    Join Date
    Mar 2014
    Posts
    577
    Character
    Gierness Volstenn
    World
    Behemoth
    Main Class
    Gladiator Lv 80
    I would love a BLU. Base class should be Beastmaster. And it should be a tank. We need a magic tank.
    (0)

  10. #20
    Player
    Renik's Avatar
    Join Date
    Aug 2013
    Location
    Limsa
    Posts
    821
    Character
    Ren'li Heise
    World
    Balmung
    Main Class
    Gunbreaker Lv 80
    ༼ つ ◕_◕ ༽つBlue Mage or RIOT!༼ つ ◕_◕ ༽つ

    Now seriously, it looks hard to implement, but you know, nin will have to combine seals to use ninjutsu, and i'm sure those seals will be obtained as job skills, there are a lot of possibilities, my answer is yes, nothing is impossible when making games.

    Quote Originally Posted by Grey_Cain View Post
    2.) Blue Mage XI gets a new blank slot instead of an ability that it can fill with one of the monster abilities that it's learned. Abilities are learned permanently, but only a limited number can be set. As a Class, this version can set up to 17 abilities. As a Job, it can only set 5 at a time.
    This is indeed the best way to implement it, blu will get slots to set spells, and the cross class skill slots would also be used to set spells, that gives the blu enugh spells for being called a blue mage but avoiding the advantages of having more skill than other jobs.
    (1)
    Last edited by Renik; 07-07-2014 at 02:58 AM.

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