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  1. #1
    Player
    Morningstar1337's Avatar
    Join Date
    Jun 2014
    Location
    Ul'Dah
    Posts
    3,492
    Character
    Aurora Aura
    World
    Exodus
    Main Class
    Thaumaturge Lv 80

    Defensive cooldowns

    Okay So as a DPS who also dabbiling in the Tank and Helaer roles I noticed that PLDs have defensive cool downs and I want to know if's it best to use them all at once or to use one after the other wears off like a status rotation so to speak.

    Some examples for illustration
    • All at once: A macro that uses Senitnel, Rampart and Bulwak
    • One at a Time: Using Rampart after Sentinel wears off and then Bulwak after Rampart wears off
    And before anyone asks. Yes I'm new to the tanking business (my GLA is sitting at 30 right now.) and the example rotation is just that; an example. I just want to know which is the best method for using defensive cooldowns (and what other cooldowns can they use, apart from maybe Convalescence)
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  2. #2
    Player
    Ultimatecalibur's Avatar
    Join Date
    Jan 2014
    Posts
    2,737
    Character
    Kakita Ucalibur
    World
    Siren
    Main Class
    Paladin Lv 86
    Most end game defensive cooldown use is "save them for a big hit(Mountain Buster/Death Sentence/Etc...) and use one to mitigate it."
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  3. #3
    Player
    Kuwagami's Avatar
    Join Date
    Oct 2013
    Location
    Limsa Lominsa
    Posts
    4,330
    Character
    Kuwagami Tarynke
    World
    Cerberus
    Main Class
    Red Mage Lv 78
    hmm

    Firstly, defensive cooldowns aren't like offensive cooldowns. Using more than one at a time becomes detrimental to their effect. Sure it gives more defense, but less than the skill could give alone and overall it's a waste. (only exception being foresight, as it modifies your defense and is not a %damage reduction).

    Second, you shouldn't use them all as soon as possible. They are usually occasional. In a SR like Brayflox, use them all in order, sure. But in a raid or trial you want to time them for the big hits that are coming.
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  4. #4
    Player
    Cessna's Avatar
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    Aug 2013
    Posts
    127
    Character
    Judge Justus
    World
    Balmung
    Main Class
    Marauder Lv 78
    Pretty much what everybody else has said. There's only one instance I can think of where poping all your defensive cooldowns at once is benificial and that would be solo tank turn 8 when the dreadnought is spawned and is grabbed by the tank. Outside of that, you should never stack major cooldowns like that.

    Cooldowns are used to survive predictable high amounts of incomming damage. Usually the boss will do something in its rotation to signify its going to hit you hard wiether it be a add spawning or it hiting you with a small move first that hits slighter harder before a really big hit like 4k+. For example Rock Buster then Mountain buster in titan hm. Some times there will be a cast bar like death sentence.
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    Last edited by Cessna; 07-06-2014 at 09:16 AM.

  5. #5
    Player
    Rufalus's Avatar
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    Jan 2014
    Location
    Gridania
    Posts
    2,730
    Character
    Lufie Newleaf
    World
    Ragnarok
    Main Class
    Monk Lv 100
    Yeah the paladin defense moves have long cooldowns so you gotta save them for when big damage is coming. Select the right one depending on how severe the situation is, more than one if its really severe, and hallowed ground for full immunity when things are crazy.
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  6. #6
    Player
    Morningstar1337's Avatar
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    Jun 2014
    Location
    Ul'Dah
    Posts
    3,492
    Character
    Aurora Aura
    World
    Exodus
    Main Class
    Thaumaturge Lv 80
    I see, so macro it is then (those rare occasions). But I'm curious. Are there specific fights that need specific buffs?
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  7. #7
    Player
    SeraviEdalborez's Avatar
    Join Date
    Mar 2011
    Posts
    1,558
    Character
    Seravi Edalborez
    World
    Hyperion
    Main Class
    Gladiator Lv 90
    Quote Originally Posted by Morningstar1337 View Post
    I see, so macro it is then (those rare occasions). But I'm curious. Are there specific fights that need specific buffs?
    Some cooldowns aren't going to do anything in certain fights. Foresight and Bulwark for example have no effect on ADS in Turn 1/2, or Leviathan's head. Because they both only use magic attacks.

    Aside from that, not really. Paladin's "big" regular-use cooldowns are just Rampart and Sentinel. Usually if your entire defensive cooldown "rotation" is just being used for big moves (Mountain Buster, Death Sentence, Ravensbeak) and not much else, you would use multiple weaker cooldowns* when one of your big 2 is not up. For example I will usually pair Bulwark with Foresight, just because Foresight on its own isn't that impressive. Or in the case of Titan EX when you are holding it for a long time or solo tanking, pop progressively stronger cooldowns (Foresight on 2nd or 3rd, Rampart on 3rd or 4th, Sentinel, Hallowed if needed).

    *Disclaimer: Not saying Bulwark or Convalescence are weak, just that they aren't 100% reliable (former) and don't directly mitigate a large hit (latter).
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    Last edited by SeraviEdalborez; 07-06-2014 at 11:12 AM.

  8. #8
    Player
    Tyrial's Avatar
    Join Date
    Aug 2013
    Posts
    494
    Character
    Tyrial Highguard
    World
    Sargatanas
    Main Class
    Warrior Lv 80
    Quote Originally Posted by Morningstar1337 View Post
    I see, so macro it is then (those rare occasions). But I'm curious. Are there specific fights that need specific buffs?
    Not so much specific buffs, but being able to know when a big hit is coming and softening the blow. Some fights it's not really a big deal, others it is. There's lots of patterns to learn for tanking if you want to do more than just stand there and have your face punched in repeatedly. Use the actual Titan rotation as an example. By knowing what move is coming next you can have a CD up and ready for that hit, same with Twintania and Turn 9 among others.
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  9. #9
    Player
    Ashkendor's Avatar
    Join Date
    Mar 2014
    Posts
    4,659
    Character
    Ashkendor Zahirr
    World
    Balmung
    Main Class
    Paladin Lv 90
    Quote Originally Posted by Morningstar1337 View Post
    I see, so macro it is then (those rare occasions). But I'm curious. Are there specific fights that need specific buffs?
    Honestly, the only macro I use is Fight or Flight + Bloodbath. I don't think macroing your defensive cd's together is a good idea myself. I prefer to manually decide which one I should be using for a given situation.
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  10. #10
    Player
    Euphe's Avatar
    Join Date
    Aug 2013
    Posts
    166
    Character
    Euphe Liefe
    World
    Hyperion
    Main Class
    Conjurer Lv 50
    So to put it simply just get out there and practice, practice, practice. The pally in my FC is so good at timing his defensive CDs that it takes him forever to drop below 50% health with no heals unless it's a huge hit from a boss; even then he only drops to about 70%-80% only to be healed to full immediately after by one of our healers. PLDs make amazing tanks once they are geared and know their stuff. Good luck!
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