Quote Originally Posted by Mcshiggs View Post
What he is saying is that a monks combos will still advance if they are out of position, a dragoon's combos won't advance if they are out of position.
This.

But also, Monks can take greater risks to reach position, with a lower damage penalty to get there. If Blood for Blood is up on a Dragoon, many bosses will one shot you if your healers aren't on the ball. Which is both unfair to the healer, and a drain on the group. A Dragoon is worth little more than 10% to the Bard if he can't keep his rotation up, and he can't do that if he's dead while fumbling with the 20+ keys he needs.